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Kubo: Puzzle coding concept
Meet the creative and playful KUBO. An educational hands-on and digital coding solution that provides everything needed to master coding and computational thinking, designed especially for kids.
Students learn to code using KUBO's unique TagTile® …
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Let's DOnut: Manual
The donut economy is one of the possible alternatives to the current economic model. Get started in your classroom with various methods from this collection.
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Get started: Toolbox
The GET STARTED box is a free toolbox with a wide range of application tools. Using these application tools, young people get to know themselves better, become more resilient and are better prepared for the labor market.
Which tools can you discover …
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Repair Escape Game
With the Repair Escape Game, participants are introduced to the circular economy in a playful way. By solving puzzles, analyzing error codes, using the right tools and thinking logically and out-of-the-box, participants can repair a broken speaker.
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Level Up: Magazine about healthy gaming
Our new magazine about healthy gaming is now available: Level Up! It contains 32 interactive and insightful A4 pages on healthy gaming and digital balance.
What does it include?
- explanation about the world of games: evolution, types of games, devices, …
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Got your back: Class game about racism and bystander attitudes
How do you react when you experience something racist? How can you best assist a target? What makes you not respond or respond to racist incidents and statements? How can young people respond safely when they witness racist incidents and …
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Later I will be queen: Help, my toddler wants to play chess and I don't know anything about it
Later I will be queen. Help! My toddler wants to play chess and I don't know anything about it is a picture book to take young children from the age of 4 into the world of chess.
This (pre)reading book consists of two parts. Part one introduces you to …
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Strong in STEM: Inspiration guide for pre-primary education
An inspirational guide about STEM, about science, technology and mathematics in kindergarten. Sterk in STEM wants to inspire everyone who works with young children and who wants to offer these young children ample and diverse development …
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Outdoor lesson cards: Loan material from De Ruigte, nature and environmental education in Ghent
In addition to lending cases, we also offer outdoor lesson cards that can inspire you to go outside for active lessons around maths, language and nature. You will find an overview of the cards on our web page.
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Who helps the frog: Cooperative game that stimulates cognitive and social-emotional skills
Who helps the frog? is a wonderful cooperative game for children aged 4-8 years that makes them much wiser both cognitively and socially-emotionally. The cards are in two languages. Dutch on one side, French on the other.
TARGETS
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Theme cases for primary education: Beringen Library
As a teacher you will regularly deal with themes such as bullying, well-being, farewell and mourning, learning disabilities, sustainability ...
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MOS energy case
MOS provides free energy cases. It contains a manual and numerous instruments to conduct energy research at school together with the students. Think of energy meters, infrared thermometers and CO2 meters and so on.
The offer is different in every …
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