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GETTING YOURSELF WAY in Care and Health: Educational game
The aim of the game is to familiarize young people with the healthcare and welfare landscape.
The game is built around fifteen characters with various requests for help in the field of health and well-being. The players try to help the characters by …
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High tide without a hangover: Board game
Climate change increases the risk of floods and drought. To reduce the risk of flooding, various target groups must make efforts. While playing, the participants discover how they can tackle flood risks.
The task of the board game is to protect the …
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