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Scratch Junior Job Ticket: Underwater
A practice sheet to learn programming with Scratch Junior.
The assignments are:
- Choose a figure and choose the background;
- Let the fish swim in the water;
- Start the program;
- Add a second figure;
- Make a crab disappear and reappear.
Downloadable resource (52)Teacher -
Pro-Bot: Programming assignments
Workbook to get started with the Pro bot. When you have completed the entire workbook, you know all the functions of the Pro-Bot.
The assignments are based on English assignments on movemyrobot.blogspot.com from Yamini Bala Sukumaran. She gave her …
Downloadable resource (11)Teacher -
mBlock: Programming
mBlock is a graphical programming environment based on Scratch 2.0.
Use it to create an interactive story, game or animation.App or software (3)Teacher -
Scratch: Teaching sheet
This teaching sheet with references to curricula and learning outcomes explains the basics of Scratch, so you can be at home or in the classroom to get started.
The chip is used in the STEM workshops that you can experience with your students in …Downloadable resource (33) -
LEGO Education MINDSTORMS: Didactic sheet
This didactic sheet with references to curriculum and final objectives shows you how you can get started with the Mindstorms robot as a beginner.
The sheet is used in the STEM workshops that you can experience with your students in the Fyxxilab in …Downloadable resource (11) -
Bee-bot: Map of School
With this plan, students can work independently with the Bee-Bot.
- The students take a job ticket and perform the tasks.
- They program the Bee-Bot so that it moves from class to class.
- Students learn the school plan know well.
Downloadable resource (25)Teacher