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Programming in Primary Education
On this website you will find a learning line for unplugged programming. This is intended for lower, middle and upper secondary education in primary education (the Netherlands).
The learning track deals with concepts and principles associated with …
Website (4)Teacher, ICT co-ordinator, … -
CodeChildren: Children learn to program
Codekinderen is a learning platform of the Dutch CodeKlas foundation. The foundation's mission is to make teachers and students digitally literate, with computational thinking in particular.
On the platform you will find inspiring lesson examples that …
Website (12)ICT co-ordinator -
Kodu Game Lab: Demonstrating the possibilities
Kodu Game Lab is a game where not playing but creating games central. With Kodu Game Lab design your own game world and game rules. Students learn in a visual way how to program their game world and game characters.
This movie dates from …
VideoSchool/education -
Scratch: Teaching sheet
This teaching sheet with references to curricula and learning outcomes explains the basics of Scratch, so you can be at home or in the classroom to get started.
The chip is used in the STEM workshops that you can experience with your students in …Downloadable resource (33) -
Student Sheet Kodu Game Lab: Create Countdown Clock
Using this student sheet, students can independently program a Kodu Game Lab game using Kodu's visual code language.
The aim of the game is to program Kodu to score one point for every apple eaten. If Kodu eat ten apples, the game is won. But if …
Downloadable resource (8)School/education -
LEGO Education MINDSTORMS: Didactic sheet
This didactic sheet with references to curriculum and final objectives shows you how you can get started with the Mindstorms robot as a beginner.
The sheet is used in the STEM workshops that you can experience with your students in the Fyxxilab in …Downloadable resource (11) -
Programming Music Droid: Roadmap
Simple steps to learn programming with the Music app Droid. The roadmap provides more information about the capabilities of the different buttons.
Downloadable resource (3)Teacher