-
Scratch Junior Job Ticket: Underwater
A practice sheet to learn programming with Scratch Junior.
The assignments are:
- Choose a figure and choose the background;
- Let the fish swim in the water;
- Start the program;
- Add a second figure;
- Make a crab disappear and reappear.
Downloadable resource (52)Teacher -
Make a pixel drawing: Coding without a computer
In this assignment, students learn to code without a computer. In a playful way, they learn how to convert a code into a pixel drawing based on a grid and a number.
Downloadable resource (220)Teacher