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MagicSchool for Students: Developing AI Literacy
MagicSchool for Students, from the makers of MagicSchoolAI , is an AI platform designed to build student AI literacy. Not only does it teach students to use AI responsibly, it also unlocks learning opportunities that are not possible without …
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ZIM NIO: Creating Interactive Animation Paths
With Zim you can create interactive animation paths to use in an app like Groovity .
There are numerous examples on this website.
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eDoecation: I do, therefore I learn
The TARGETAB lessons are divided into seven technology worlds.
You will find detailed teaching materials about:
- media and entertainment;
- design and production;
- nutrition and nature;
- high tech and science;
- energy;
- living, working, traffic; …
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KdG FabLab: Making place for everyone
The FabLab of the Karel de Grote University College is a creative space for everyone. You will find, among other things:
- 3D printers,
- a Makerbot,
- laser cutters,
- a CNC mill,
- an AR/VR space,
- a textile workshop,
- educational tools (Makey Makeys, …
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The Creative Code
The Creative Code uses programming as a creative tool and is at the same time an active way to learn more about art. Students also learn to look critically at technology by working with it themselves.
Together with artists who use code as artistic …
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The IT Garage: STEM academy and STEM workshop
The IT Garage is a recognized STEM academy in the heart of Brussels.
Both schools and individuals can come to us to work on STEM projects.
In our STEM academy you can take STEM lessons and workshops with your class or organization.Our open spaces …
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Computational Thinking in STEM: Python Learning Paths
Nowadays all sciences have a computational branch, scientists are increasingly using computers to advance their scientific research. By the way, they are not only exact scientists, but also human scientists.
Using our Jupyter notebooks, students …
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Test your STEM competencies and find the right workshop
TeachSTEM is the new, innovative learning platform for STEM teachers, educators and policy makers, developed by the Artifex project and funded by Erasmus +.
On this learning platform, STEM teachers and educators can rate their STEM competences by …
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CodeChildren: Children learn to program
Codekinderen is a learning platform of the Dutch CodeKlas foundation. The foundation's mission is to make teachers and students digitally literate, with computational thinking in particular.
On the platform you will find inspiring lesson examples that …
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