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For example, teacher Hilde makes surprising scratch cards as a reward
Strong students scratch off the layer and see their creative reward. See how to make your own scratch cards and discover Miss Hilde's creative reward ideas. You can also have students make scratch cards for their parents as a father's or mother's …
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Digital lessons, develop digital teaching material: Tailor-made programme
Online is not the same as offline, that's for sure! We teach you how to make fascinating instructional videos, present them dynamically and get you started with (free) tools that give your lessons a digital added value.
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Nature and technology: Four drawing assignments
These four drawing assignments are in line with the theme of nature and technology:
- draw a rocket;
- draw an object under the microscope;
- draw a new invention;
- draw a robot.
Thanks to Miss Shanna .
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Computational skills from our room: Kindergarten wise
Due to the closure of nursery schools by COVID-19, many children now have fewer opportunities to develop these skills. However, even when you don't have a tablet or computer, you can still work from home to support the development of …
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Educational Robotics and Programming: Workshops
Nooby.tech offers STEM, educational robotics and programming workshops for children from kindergarten through high school. We bring everything necessary and provide fun and exciting lessons. The program is adapted to the age of the participants …
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VEX 123: Educational programmable robot
VEX 123 is an interactive programmable robot. He brings STEM, computer science and computational thinking from the screen to the real world for preschool and elementary school students.
You can program the 123 robot in three unique ways.
- The 123 …
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Game Wizards: Apps and websites to learn programming
A website with 154 tools to introduce children to technology and programming. The tools can be filtered in different ways so that you can search by age, language, platform, ...
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CodeChildren: Children learn to program
Codekinderen is a learning platform of the Dutch CodeKlas foundation. The foundation's mission is to make teachers and students digitally literate, with computational thinking in particular.
On the platform you will find inspiring lesson examples that …
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ScratchJr: Programming for young children
With this app teach young children the basics of programming. They can be simple, interactive stories and games make it. To create such a story, they link different blocks (commands) to each other. They can backgrounds, add figures and sounds. …
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Code Festival 2016: Presentations
In this contribution you will find the presentations of the Code Festival of October 10, 2016. The Code Festival is an organization of the Department of Education and Training. The aim is to get as many students from as many classes and schools as …
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Fyxxi: Innovative ICT-STE(A)M lab and makerspace
Fyxxi is a project of eduCentrum vzw . Fyxxi is:
- an innovative classroom in Ghent, the Fyxxilab , open during school hours for class groups who, under our guidance, work entrepreneurially with ICT tools related to STEAM education,
- camps and theme …
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Making a kettle: Step-by-step plan
With this step-by-step plan children know how to make a kettle. Children color the kettle first in different colors with washco's. Then they paint a black layer over it. When the paint is dry, they scratch figurines in the black paint so that …
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