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Return of the Cat Mummy: Google Arts & Culture Experiments
Return to the world of the living as a cat mummy to collect the ceremonial items needed for your pharaoh's journey to the afterlife. Navigate your way through various obstacles that threaten your time on Earth, while learning about the various …
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Interactive exerciseTeacher, ICT co-ordinator, … -
Chatterboards: Online game
Chatterboards is a game to really connect with each other. Everyone can participate, in his or her own way. You enter into a dialogue with each other on the basis of question cards, photo cards, assignment cards and addition cards. The …
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Interactive exercise (6)Teacher, Other -
Mission SDG: Escape suitcase
This mission can be undertaken by all groups of 12 to 28 participants aged 10 to 14 years.
The group receives a message from the year 2030. The world has become completely gray because many people have forgotten the sustainable development goals. By …
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archive case
On the basis of seven archive stories, the students are introduced to the profession of archivist. They come into contact with the richness of the local archives and learn the rules of good archive management. A local archive visit is also part of …
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Play a Kandinsky: Google Arts & Culture Experiments
In this interactive exercise you can experiment with music using colors and shapes within Kandinsky's works. What would it be like if, like Kandinsky, you could hear a sound or music fragment with every color or shape?
The exercise offers you four …
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Interactive exercise (12)Teacher -
Meeting and greeting people: Standard phrases
Standard vocabulary and basic phrases related to greeting and introducing people.
The standard sentences have been translated into French.
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Interactive exercise (5)Teacher -
Vegetables: Vocabulary Exercise
With these flash cards and practice sets with images and names, you can practice the most common vegetables in Belgium.
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Interactive exercise (4)Teacher, ICT co-ordinator -
Fruits: Vocabulary Exercise
This is a Quizlet about fruit with pictures, even more difficult names are included.
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What Came First?: Google Arts & Culture Experiments
In this interactive exercise you have to choose between two elements (a person, a discovery, a milestone in the art world, a building, a work of art ... ) in order to determine which of the two elements is the oldest or has been around the longest …
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Talking cases: Learning Dutch playfully
In collaboration with Erfgoedcel Waasland, among others, the heritage cell has developed chat cases that OKAN classes can use. Students learn the Dutch language in a playful way. These lendable suitcases are tailored to OKAN students and are built …
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Tangible material (5) -
The baker: Educational suitcases
The Bakery Museum provides educational suitcases so that students can learn more about the baker and bread. The ready-made packages are drawn up per degree and consist of a wide range of active, didactic teaching methods. They consist of a manual …
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Tangible materialOrganisation, company, NPO -
JAC: Borrow training material
For professionals who want to get started with the theme of relationships and sexuality in a group or individual guidance, we can also borrow training material free of charge. If desired, we offer consultation to support the use of this material. …
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