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VR system formwork: Manual
This manual is your guide in using the serious game VR System Formwork. This project was realized within a call for projects from InnoVET (2022-2023), with the support of the Flemish Government, Department of Education & Training.
The application …
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Building the game Space Invaders: Step-by-step Scratch
A step-by-step plan to build a game of Space Invaders with Scratch.
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Making a video with the Clips app: Step-by-step plan
Clips is an app that allows you to make fun videos. On the one hand, it has very simple controls and on the other hand, it has amazing effects that you can add to your video. You can film directly in the app and/or use pre-recorded images. You can …
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Lucidpress: Basic course
Lucidpress is web-based publishing software that allows you to create brochures, flyers, newsletters, business cards, posters, magazines and presentations.
In this course you will learn the basics of Lucidpress and design a number of pages for a …
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Starting with VR in the classroom: Info bundle
This bundle is aimed at schools that want to get started with Virtual Reality (VR) and more specifically with assembly tasks in Virtual Reality. You can read about the history of Virtual Reality and get a lot of didactic tips about the use of VR. In …
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iMotion: Make a stop-motion video
This step-by-step plan explains the use of iMotion.
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InnoVET: Webinar Handouts
Handouts of the webinar on the InnoVET subsite. Step by step it is shown how you can search for learning materials on this sub-site of KlasCement.
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Nettiquette - Explobots
Nettiquette is a combination of the words network and etiquette. They are norms regarding behavior on the internet and everything that goes with it, such as the use of smartphone, e-mail, social media...
This document lists 31 of these standards.
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Get started with Quizlet
Quizlet is a fun and easy way to practice vocabulary, grammar or factual knowledge. As a teacher (or student!) You quickly design a series of questions, create a class and add your students. This allows them to practice independently on their …
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SQUEEZE: A serious game about online identity
SQUEEZE is a method of JES vzw about online identity with a fixed duration of 100 minutes. In concrete terms, teenagers individually test the prototype of the new online platform Squeeze on tablets or laptops, and then reflect on their behavior …
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Digital activities for languages, history and humanities: Taccle2
A Guide to enrich your lessons and promote learning in your classroom. Layout:
Introduction.
Part 1 Activities to:
- A developing effective communication.
- Living Environments explain and explore.
- Looking skills develop.
- Texts to understand. …
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First Lego League as an education program: Information
First Lego League is a competition in which you can participate with your students. Young people aged between 9 and 14 are challenged to investigate the social role of technology and technology. This is linked to a theme on the basis of various …
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