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Code Angry Birds with ZIM
This contribution shows you an overview of how you can program the game Angry Birds with ZIM. You will find all the necessary information in this English article to create the finished game .
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MicroBlocks: Learning to program
MicroBlocks is a free, Scratch-like programming language for learning to work with educational microcontroller boards such as the Micro:bit, Adafruit Circuit Playground Express and many others. MicroBlocks is a live programming system.
Click on a …
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Circumference and Area of Plane Figures: Practicing Formulas
Memory to practice the formulas of perimeter and area. The following plane figures are discussed:
- triangle,
- square,
- rectangle,
- circle.
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Math Symbols: Memory
You practice the following symbols with this memory:
- subset of;
- number sets;
- opposite;
- absolute value;
- is an element of;
- greater than, less than, equals.
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Similar Mononomials: Memory
Memory in which you have to link similar mononomials together.
Source: Memory : Similar Mononomials by Julie De Ceulaer
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Circumference and Area of Polygons: Memory
Interactive BookWidgets exercise where you make pairs to practice the formulas of area and perimeter of polygons.
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First Degree Functions: Making Pairs
BookWidgets exercise where you get a table, graph or three points of the function and have to match this data with the correct function statement.
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Beverage and food: Water footprint price lists
These price lists show you how much water it costs to make certain drinks and meals. Nice to use to raise awareness about the water footprint at school parties, receptions ...
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Water Footprint: Infographics
In a few images we provide information about the water footprint in general, the water footprint of clothing, paper, food, snacks and drinks and some tips to reduce your water footprint.
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La negation: Exercises
Set of five exercises on denial.
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Recognizing Europe's Landforms: Memory Game
Learn to recognize and memorize the shape of the countries of Europe.
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Perspective and views according to the American method
With these figures you can learn the different perspectives. The front, side and top views are clarified by means of the colors used.
You see the cavalry, dimetric, and isometric perspective.
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