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Level Up: Magazine about healthy gaming
Our new magazine about healthy gaming is now available: Level Up! It contains 32 interactive and insightful A4 pages on healthy gaming and digital balance.
What does it include?
- explanation about the world of games: evolution, types of games, devices, …
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Digital learning paths in the soft sector in technical and vocational education: Project Innovet
Article in which you can learn more about the Innovet project Digital learning paths in the soft sector in technical and vocational education. The project focuses on digital learning paths and practice-oriented training in the soft sector. Four …
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Learning Bridge 2.0: Project InnoVET XR
It is not always easy to teach students good first aid skills. Through this project, students can get to know these skills in a safe virtual environment and practice them independently with an evaluation at the end of the journey. Ultimately, this …
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Woodcraft VR: Project InnoVET XR
Woodcraft VR is the VR training to learn to work with woodworking machines.
During the training you will learn to work safely with the panel saw and milling machine. There are various tasks per machine, such as changing the saw blade or cutter …
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Safety and instruction to the machines via AR: Project InnoVET
Within this project, an Augmented Reality (AR) was developed to work safely with machines in a school's machinery park. The videos with manual are made available as a lesson package. The emphasis in this project is on woodworking machines. …
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James timepiece: Lesson bundle
Teaching material on innovative healthcare materials: James watch.
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Downloadable resource -
Resuscitation manikins and GERT suit: Presentation
Teaching materials about resuscitation manikins and GERT suit.
Here you will find additional information and exercises.
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Downloadable resource -
Media coach Education
With the Media Coach training you can take your organization to a higher level in the digital world. With your broad knowledge you are a coach, point of contact and inspiration for everything related to media literacy. A Media Coach proves his …
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VR system formwork: Manual
This manual is your guide in using the serious game VR System Formwork. This project was realized within a call for projects from InnoVET (2022-2023), with the support of the Flemish Government, Department of Education & Training.
The application …
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EU Project initiative is still looking for a few partner schools
The envisaged project aims to contribute to the use of data-based approaches and artificial intelligence (AI)-driven applications in language teaching in secondary education to support (foreign) language pedagogies in response to changing …
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VRool: Project InnoVET
Within this project, VTI Deinze, Scheppersinstituut Wetteren, Tectura Merelbeke and Richtpunt campus Eeklo developed a serious game VRiool aimed at the construction of a domestic sewage network. Students can virtually install a home sewerage …
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AI At School: Social robot
Dwengo's social robot is a cross-curricular STEM project for the first and second stage of secondary education. In a number of modules, students get to work designing, programming and building their own social robot.
Students think about how their …
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