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Transport and logistics: Project InnoVET
Fabriek Logistiek is the first logistics test center in Belgium. Here you will find a whole range of innovative techniques and applications within the logistics sector. The teaching material developed from this project can be used for:
- schools …
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Woodcraft VR: Project InnoVET XR
Woodcraft VR is the VR training to learn to work with woodworking machines.
During the training you will learn to work safely with the panel saw and milling machine. There are various tasks per machine, such as changing the saw blade or cutter …
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Safety and instruction to the machines via AR: Project InnoVET
Within this project, an Augmented Reality (AR) was developed to work safely with machines in a school's machinery park. The videos with manual are made available as a lesson package. The emphasis in this project is on woodworking machines. …
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Applying Artificial Intelligence to Images, DALL-E
The blog article explains step by step how to get started with images created by artificial intelligence.
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Digital learning paths for vocational training: Project InnoVET
This project focused on digital learning paths. A digital learning path is a logical sequence of learning activities (instructional video, text, (part of a) syllabus, assignment, exercise, evaluation, feedback, etc.) that is offered on a …
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VRool: Project InnoVET
Within this project, VTI Deinze, Scheppersinstituut Wetteren, Tectura Merelbeke and Richtpunt campus Eeklo developed a serious game VRiool aimed at the construction of a domestic sewage network. Students can virtually install a home sewerage …
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Building learning labs and innovative learning spaces
A practical guide developed by European Schoolnet to support schools and teachers in the roll-out of STEM labs and a Future Classroom. The secondary school RHIZO Lyceum OLV Vlaanderen is described in this guide as a practical example.
Read the full …
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Bring Innovation to life: Project InnoVET
Within this InnoVET project, teachers can achieve their curriculum objectives in a project-based manner by simultaneously professionalizing themselves in themes that they consider important for themselves and their students. The schools realize …
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Coding and programming: Useful links
In this article I collect some useful links for the subject of computer science and STEM. This mainly concerns teaching materials related to coding and programming. The tools and platforms listed are free to use and largely open source.
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COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
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Circular economy and ecodesign: Brochure
In this brochure you will find the information and content of everything that Flanders Circular has done in recent years regarding Circular Economy and Ecodesign. It contains methods for tackling your curriculum, and workshops/welding/paths that …
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Out of bound photo: Step-by-step plan
On the Zoom website you will find different courses and step-by-step plans for using photography or Photoshop lessons with your students.
One of the lessons is about making your own out of bound photo.
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