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Transport and logistics: Project InnoVET
Fabriek Logistiek is the first logistics test center in Belgium. Here you will find a whole range of innovative techniques and applications within the logistics sector. The teaching material developed from this project can be used for:
- schools …
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Learning Bridge 2.0: Project InnoVET XR
It is not always easy to teach students good first aid skills. Through this project, students can get to know these skills in a safe virtual environment and practice them independently with an evaluation at the end of the journey. Ultimately, this …
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Woodcraft VR: Project InnoVET XR
Woodcraft VR is the VR training to learn to work with woodworking machines.
During the training you will learn to work safely with the panel saw and milling machine. There are various tasks per machine, such as changing the saw blade or cutter …
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DOOZ, Didactic Training Material to Support Future Healthcare Providers: Project InnoVET
The DOOZ project focused on developing shareable teaching materials for various innovative applications in the healthcare sector. This serves various purposes: the materials will be used to train (future) healthcare professionals, but also offer …
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Safety and instruction to the machines via AR: Project InnoVET
Within this project, an Augmented Reality (AR) was developed to work safely with machines in a school's machinery park. The videos with manual are made available as a lesson package. The emphasis in this project is on woodworking machines. …
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Learning Bridge Care: Project InnoVET
The Learning Bridge is a partnership between campus FLX and VitaS in which they build a bridge between both landscapes, care and education, in order to improve quality. They do this, among other things, by integrating lessons in the residential …
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Digital learning paths for vocational training: Project InnoVET
This project focused on digital learning paths. A digital learning path is a logical sequence of learning activities (instructional video, text, (part of a) syllabus, assignment, exercise, evaluation, feedback, etc.) that is offered on a …
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VRool: Project InnoVET
Within this project, VTI Deinze, Scheppersinstituut Wetteren, Tectura Merelbeke and Richtpunt campus Eeklo developed a serious game VRiool aimed at the construction of a domestic sewage network. Students can virtually install a home sewerage …
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Building learning labs and innovative learning spaces
A practical guide developed by European Schoolnet to support schools and teachers in the roll-out of STEM labs and a Future Classroom. The secondary school RHIZO Lyceum OLV Vlaanderen is described in this guide as a practical example.
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Bring Innovation to life: Project InnoVET
Within this InnoVET project, teachers can achieve their curriculum objectives in a project-based manner by simultaneously professionalizing themselves in themes that they consider important for themselves and their students. The schools realize …
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Online versus real live coaching on a healthy lifestyle: Bachelor's thesis
This bachelor's thesis examines the difference between real live and online coaching if you want to achieve a healthy lifestyle.
Taking care of body and mind is important to counteract negative consequences. Despite the many attempts by fitness, …
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COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
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