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Dance Expression: Musical Inspiration Guide - Zeppelin
The Dance Expression book is part of a series of musical inspiration guides. These guides were developed from Zeppelin's didactics, which supports teachers and supervisors in devising inspiring and purposeful musical activities. Each …
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Tangible materialTeacher, Schoolboard, … -
Split champion: Calculation game for starting calculators
Splitskampioen is a calculation game for the first grade of primary education where the divisions, additions and subtractions to 10 (and by extension to 20) must be automated. The calculation game can be used both preventively (within phase 0 for …
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Tangible material (46)Schoolboard -
Handsome art hairstyles
In this book you will learn how to make the crazy hairstyles depicted. In the book you will also find all kinds of facts about hair and hairstyles and word games about (especially) hair.
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Wolf, Wolf what time is it?
Wolfje, wolf what time is it is an educational board game to practice clock reading.
There are three levels offered:
- clock reading to an hour and half hour accurate,
- clock reading up to 15 minutes and 5 minutes accurate,
- clock reading up to the …
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First Aid at Time: Idea Book
This book focuses on the child and the concept of time. Step by step we lead the children through all aspects of time, so that they become more aware and learn to deal with time.
This book contains structured exercises, activities and copy sheets …
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First aid for tables: Book with game suggestions
A complete working method to get to work with children who can not automate the tables. With this book, you do not own after school to think of everything. The method consists of a book with more than 50-game suggestions, a table mat, a table …
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Rory's Story Cubes Game
Playful students practice their language skills. The basic package has nine dice with images. Participants invent a story based on the scattered pictures.
Tangible material (29)Other function -
Transfers: Sensational table training
Take a minute and a half to watch this instructional film .
In a box are ten cards of three different tables. On the front of the card is the visualization of the table (colored balls) and the sum. On the backside is the result of one of the table …
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Tangible material (7)