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GETTING YOURSELF WAY in Care and Health: Educational game
The aim of the game is to familiarize young people with the healthcare and welfare landscape.
The game is built around fifteen characters with various requests for help in the field of health and well-being. The players try to help the characters by …
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Educational game Neither Toeten nor Blazen: Het Blazersfestival
During Neither Van Toeten nor Blazen: The Winds Festival , the children discover the differences between wind instruments in a playful way and try out some of them.
As the title suggests, a wind instrument festival is being organized. There are three …
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DOBOOK Heppie Mie: Creative growth guidance for young and old
A book with visualisations, creative exercises, activity sheets and coaching cards for children, teenagers, young people and their supervisors who want to grow together from Nie Heppie to Heppie Mie by being visually conscious.
Short content …
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Tangible material (6)