-
Micro:bit for teachers: Exercises and course
An introductory course to familiarize teachers with the micro:bit, a compact and easy-to-use programmable computer. During this course, participants will learn the basics of programming, experiment with input and output functions of the micro:bit, …
Translated by
Downloadable resource (6)ICT co-ordinator, System administrator -
EV'nAR: Manual
EV'nAR is an AR tool that you can use on the Microsoft Hololens, smartphone and tablet. With the help of this app, the student can become acquainted with an electric vehicle and a hydrogen vehicle via augmented reality .
Translated by
Downloadable resource -
Making a video with the Clips app: Step-by-step plan
Clips is an app that allows you to make fun videos. On the one hand, it has very simple controls and on the other hand, it has amazing effects that you can add to your video. You can film directly in the app and/or use pre-recorded images. You can …
Translated by
Downloadable resource (25)Teacher, ICT co-ordinator -
Virtual Reality in the classroom: Applications and examples
Extensive list of links to various virtual reality applications for technical and general subjects. You will receive examples of VR for the following courses:
- car,
- wood and construction,
- electricity and central heating,
- VOICE,
- math,
- Sciences, …
Translated by
Downloadable resource (9)Teacher -
Are you advertising material?: Course file 3.10
In this detailed lesson example you see how a game can be used in your lesson. The lesson sheet contains information about when and why you would use this type of lesson and what the lesson looks like. You can find the games that you can use for …
Translated by
Downloadable resource (9)Teacher -
Recognize advertising: Lesson 3.9
In this detailed lesson example you see how a game can be used in your lesson. The lesson sheet contains information about when and why you would use this type of lesson and what the lesson looks like. You can find the games that you can use for …
Translated by
Downloadable resource (9)Teacher -
Starting with VR in the classroom: Info bundle
This bundle is aimed at schools that want to get started with Virtual Reality (VR) and more specifically with assembly tasks in Virtual Reality. You can read about the history of Virtual Reality and get a lot of didactic tips about the use of VR. In …
Translated by
Downloadable resource (8)Teacher -
iMotion: Make a stop-motion video
This step-by-step plan explains the use of iMotion.
Translated by
Downloadable resource (16)Teacher -
App Inventor: Practical examples
A syllabus of over forty pages to get started with App Inventor.
With a number of practical examples, which can encourage students to program themselves.Translated by
Downloadable resource (6)Teacher -
Study choice guidance: Self-study packages
Manual for the online preparation platform Getting started. First, we look in more detail at the strengths of Getting Started with its use in the classroom. We then propose a number of good practices in which teachers show how they integrate …
Translated by
Downloadable resource (10)Teacher, Learning mentor, … -
EDUbox Social media
What are the mechanisms behind social media? How come we are so attracted to it? And how can we be resilient to this? This EDUbox social media for the first grade of secondary education, answers these questions and a lot more.
An EDUbox is an …
Translated by
Downloadable resource -
InnoVET: Webinar Handouts
Handouts of the webinar on the InnoVET subsite. Step by step it is shown how you can search for learning materials on this sub-site of KlasCement.
Translated by
Downloadable resource