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Cleaning guides: The profession of domestic help explained
Vorm DC's cleaning guides have been a standard in the sector since 2015. The simple booklets cover all the basic themes of the profession of a domestic helper. For example, we specifically discuss floor maintenance or sanitary facilities, but …
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Board game: The most rewarding job
With this board game, students can get to know the service voucher sector and the job as a domestic worker better. They do not play against each other, but with each other in various assignments.
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Get started: Toolbox
The GET STARTED box is a free toolbox with a wide range of application tools. Using these application tools, young people get to know themselves better, become more resilient and are better prepared for the labor market.
Which tools can you discover …
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Digital learning paths in the soft sector in technical and vocational education: Project Innovet
Article in which you can learn more about the Innovet project Digital learning paths in the soft sector in technical and vocational education. The project focuses on digital learning paths and practice-oriented training in the soft sector. Four …
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First Aid: Course Book
This course book contains summaries of themes that will be covered during your first aid lessons. Some topics are discussed in more detail than others. For a complete reference work, please refer to the Help! manual. First aid for everyone . …
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Should gifted students also record intermediate steps?
Gifted students sometimes do not understand why they have to write down intermediate steps in exercises. In this article you will find tips on how to tackle this in the classroom.
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Making graphs: How do you do that and when do you use which type of graph?
Article in which different types of charts are discussed and which chart is best used in which situation. The use of the X and Y axes is also discussed.
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Teeth game
Informative goose game with five categories of fifteen questions each:
- the dentist,
- power supply,
- keep your mouth healthy,
- tidbits,
- do-assignments.
The game has a children's version (from 6 years) and an adult version (12+).
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GETTING YOURSELF WAY in Care and Health: Educational game
The aim of the game is to familiarize young people with the healthcare and welfare landscape.
The game is built around fifteen characters with various requests for help in the field of health and well-being. The players try to help the characters by …
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Who's Taking Care of Me Now?: Book
This book describes a young child's feeling of fear and powerlessness. It describes the major impact that alcohol addiction and bullying behavior can have on a person and those around them.
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DANCEchARTS: A practical guide for dance teachers
In recent years, both society and the world of contemporary dance have changed a lot. That is why dance teachers must critically examine their traditional teaching methods. Contemporary dancers communicate differently and have different attitudes, …
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Learning Bridge Care: Project InnoVET
The Learning Bridge is a partnership between campus FLX and VitaS in which they build a bridge between both landscapes, care and education, in order to improve quality. They do this, among other things, by integrating lessons in the residential …
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