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Bring the Roman Emperors to life
Article about the opportunities to connect contemporary technology with the past. How can we make young people aware of both the opportunities and risks of such technologies? In this teaching material you put yourself in the shoes of figures such …
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Greek and Minecraft: Acropolis Adventure
How do you bring educational technology into the classical languages? Last academic year, my students and I designed teaching materials that did just this! We developed two levels in which students could explore ancient Rome and learn more about …
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Bring Greek myths to life with AI!
In this article you will read about a teaching approach that introduces students to three myths: the myth about Scylla and Charybdis and two about King Midas, with his donkey ears or his trademark golden touch . They discover the characters and are …
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Bring the Chimera and AI into your classroom!
Article about a teaching project introducing the Greek hero Bellerophon, his flying horse Pegasus and the terrible Chimaera. Greek myths are thus combined with artistic training and artificial intelligence to bring the fantasy three-headed monster …
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Artificial Intelligence and Ancient Greek: Project Description
Article about a project developed to bridge the gap between classical languages and modern computer techniques and programming languages, providing an introduction to the world of artificial intelligence and its possibilities, but also its …
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Bring Tacitus to life with AI
Article about a project on AI technology, a collaboration between Ghent University and Sint-Lievenscollege, where a bridge was built between two apparent opposites: classical languages and programming languages. In this project, you can use your …
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Circularity and innovation in the preparation of apple-grape wine: Project InnoVET
In this article you will receive more information about the InnoVET project, you will receive more information about the structure of the project, the disciplines that are covered and the techniques and didactic methods that are used.
The aim of the …
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Pythia: Epigraphy, Poetry and AI
When studying Classical Antiquity, we rely on all kinds of sources. Stories of great poets, beautiful temples, drawings on all kinds of objects... In this AI project you will get to know epigraphy, the branch of archeology that delves into …
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AI in the classroom: Why and how?
Article about how and why you can use AI in the classroom. You will discover some concrete ideas for involving AI in language subjects, in art and in wider society. This can serve as inspiration for setting up cross-curricular projects in the …
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Circular fashion: Project InnoVET
The Circular Fashion project is fully committed to the circular economy and represents an important innovation in fashion education by thoroughly revising the lessons and the guidance of students in the light of the sustainability démarches in …
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Greek medium: Reflections on didactics - Pallas 2 Griekse Grammatica
Reflections and didactic suggestions in the approach of the Greek medium.
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Plastic party - Vuile vingers
Students create a work of art with plastic stuff.
In addition to raising awareness about plastic soup, children also learn about colors, shapes, composition and artists who work on waste.
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