-
Carnival: Bee Bone Tiles
Cards for the transparent Bee-Botmat in the carnival theme.
Translated by
Downloadable resourceTeacher, ICT co-ordinator -
Preschool apps: Explanation and step-by-step plans
For each app you will receive an overview with some more information:
- Kid'i (games and animations),
- Puzzle Box (puzzles),
- Colors and shapes,
- Tiny Tap (games and assignments),
- Code Karts (programming),
- Coding Safari (computational thinking), …
Translated by
Downloadable resource (4)Teacher, ICT co-ordinator -
Inspiration package: Animals and their food
Through videos, the children learn all about animals and their food. This can be used in preparation for a visit to Antwerp ZOO or Planckendael, but also when the theme of animals is discussed in class.
Both lesson packages have the same content.
Translated by
Downloadable resource -
Micro:bit for teachers: Exercises and course
An introductory course to familiarize teachers with the micro:bit, a compact and easy-to-use programmable computer. During this course, participants will learn the basics of programming, experiment with input and output functions of the micro:bit, …
Translated by
Downloadable resource (6)ICT co-ordinator, System administrator -
Maqueen, educational robot: Micro:bit
Some examples of what you can do with a Micro:bit.
Among other things, I give two examples of how to make music with the Micro:bit. You can't make this music with the Micro:bit v1, but you can with v2.Translated by
Downloadable resourceICT co-ordinator, System administrator, … -
The subway guide worldwide: Ozobot lesson plan
In this lesson, students are introduced to the metro lines of twelve well-known cities. In this way, they learn to orient themselves on a metro map and trace the correct route on it. In addition, they must apply the color codes so that the Ozobot …
Translated by
Downloadable resourceOrganisation, company, NPO -
Math Bingo for the Bee-Bot
Bee-Bot cards to practice adding and subtracting up to 20.
Translated by
Downloadable resource (9)Teacher -
Get to know nature with Little Mouse's encyclopedia
In this lesson sheet you will get to know the Encyclopedia of Little Mouse game better. You will receive an explanation about what the game has to offer as well as some examples of how you could use it during the lesson.
Translated by
Downloadable resource -
Drawing Pixels: Programming Unplugged
In this assignment students learn to code without a computer. In a playful way they learn to convert a code into a pixel drawing on the basis of a grid and a number.
Most of the drawings have to do with the sea theme.Translated by
Downloadable resource (105)Teacher, Learning mentor -
Who wins the team challenge in the class?: Course file 8.4
In this detailed lesson example you see how a game can be used in your lesson. The lesson sheet contains information about when and why you would use this type of lesson and what the lesson looks like. You can find the games that you can use for …
Translated by
Downloadable resource (5)Teacher -
Reading clock and writing combined - making a story: lesson sheet 8.1
In this detailed lesson example you see how a game can be used in your lesson (here: digital play). The lesson sheet contains information about when and why you would use this type of lesson and what the lesson looks like. You can find the tools …
Translated by
Downloadable resource (6)Teacher -
From caterpillar to butterfly - final evaluation with a quiz: Lesson 3.8
In this detailed lesson example you see how a game can be used in your lesson. The lesson sheet contains information about when and why you would use this type of lesson and what the lesson looks like. You can find the games that you can use for …
Translated by
Downloadable resource (6)Teacher