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Typing lessons online
Typing lessons online is a free typing course for young and old. You learn to touch type with 10 fingers. Various keyboard layouts and color schemes are available.
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Program drawings with SVG
In this series of exercises from CoderDojo Waregem on Dodona, students learn to code an SVG file of a Yin-Yang symbol with a 0 and 1. This is the symbol of the organization CoderDojo, where volunteers organize coding lessons worldwide.
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Banknote designs: Assignment
What is on a euro note? What security features can you find on banknotes? Who designed these notes?
By analogy with what you learned about the euro notes, design a banknote with security features.Translated by
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Collage: The rules of good composition
How do you make a beautiful collage? That mainly depends on the composition of your elements on your collage. A good composition is the art of organizing elements of a work of art or design into one harmonious and pleasant whole.
In this teaching …
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Drawing with SketchUp Free and SketchUp for Schools for 3D printing and laser cutting
Introduction to the free online programs SketchUp Free and SketchUp for Schools. Both programs can be used to create designs for 3D printing. In the 'for Schools' version, files for laser cutting can also be created. A school account from …
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Final project: Learning to program and code
If you have followed all the previous learning paths, you can get started here to create a final project.
You will get to know the process of designing, developing and presenting new projects.
First, you study some sample projects. Then you will …
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The counter loop: Learning to program and code
The learning path focuses on using for loops, the counter loop.
In the first lesson you will learn to use an ascending variable to solve more complicated code puzzles.
In the second lesson you will practice using the counter loop. You try to complete …Translated by
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Variables: Learning to program and code
This learning path focuses on the use of variables.
In the first lesson you will practice variables in Sprite Lab.
In the second lesson, you explore repetitive designs using variables. You will discover how the variables code is easier to write and …Translated by
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Features: Learn to program and code
In the learning path you will discover that functions can be useful.
You use certain functions at the artist for this. Then you get to work with other types of functions to help the farmer harvest his crops.
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Conditionals 2: Learning to program and code
The learning path teaches you to work with conditionals.
In the first lesson, you help the farmer fill holes and dig soil, even if they don't know the size of the holes or the height of the mounds of soil. To solve the coding puzzles, use a loop. …
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Conditionals 1: Learning to program and code
The learning path focuses on the use of conditionals.
In the first two lessons you will practice concepts with which you will gain experience working with conditionals.
In the latter you code with conditionals. You write code that responds to the …
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Loops: Learning to program and code
In the learning path you will discover how loops work.
In the first lesson, you'll use loops to help the Star Wars character BB-8 move efficiently through a maze.
The second lesson builds on the understanding of loops. You create unique works of art …Translated by
Interactive exerciseOrganisation, company, NPO