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Heldenflix: Workshop
Why are Netflix series so addictive? The answer lies in the earliest adventure novels and how well they have been preserved or not. In an interactive workshop we teach young people from the fourth to sixth year of secondary education to make …
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COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
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ArticleTeacher -
Wisc-Online: American educational resource database
Free secondary education materials made by American teachers: videos, learning objects, screencasts, images ...
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Website (5)Teacher