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Kubo: Puzzle coding concept
Meet the creative and playful KUBO. An educational hands-on and digital coding solution that provides everything needed to master coding and computational thinking, designed especially for kids.
Students learn to code using KUBO's unique TagTile® …
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Music with Kevin: The soaking wet orchestra
Play along with the soaking wet orchestra! In this music assignment, a touch of physics, water and music come together. Get started and practice with Music Master Kevin and conclude with a dazzling piece of music in which you play along on the …
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Coucou, c'est qui: Taalinitiatie Mila Lila
Coucou c'est qui is a story by Mila Lila. Mila Lila is a fun figure with accompanying website to bring children from 2.5 years to 10 years playfully in touch with the French language. There is also attention for multilingualism and diversity. …
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09. Learn to count and teloefeningen: ICT on the menu
Playful pupils come into contact with figures and numbers. Both the kindergarten and third grade in the first teloefeningen be organized. First, it is very specifically employs one takes objects and one counts. The students may move objects and count …Translated by
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European Kids Site
Once registered, you can search for songs, games and stories on this English-language portal for children up to 6 years old...
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Dainamic: Educational software
Through this site you can order educational software from Dainamic .
You will find numerous programs to practice subject matter:
- practice spelling;
- mental ability testing;
- knowledge of numbers up to 100;
- exercises on the hundred field; …
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L'identique: Identical figures
The aim of this game is to find the figure that is identical to the given figure in a series of five objects.
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Chateaux: Working symmetrically
Working with symmetry. The aim of the game is for the child to complete the castle, taking the symmetry into account. A certain line may therefore not be crossed.
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Les boules symmetriques: Observation game
Observation game in which the child must place the missing balls in the lower part of the plate, symmetrically with the upper part of the plate.
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Intrus: Observation game
Observation game: spot the odd one out. In each square the child must indicate which object is different from the others.
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Tangram 1 and 2
These two tangram programs offer different puzzles: reconstruct letters, numbers and houses or form birds, animals and characters.
First, one figure must be solved to obtain the code that gives you access to the list of other puzzles.
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Ombres: Shadow play
Try to find the shadow of the figure. By clicking on the correct shadow, you can proceed to the next assignment.
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