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Greek and Minecraft: Acropolis Adventure
How do you bring educational technology into the classical languages? Last academic year, my students and I designed teaching materials that did just this! We developed two levels in which students could explore ancient Rome and learn more about …
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Bring Greek myths to life with AI!
In this article you will read about a teaching approach that introduces students to three myths: the myth about Scylla and Charybdis and two about King Midas, with his donkey ears or his trademark golden touch . They discover the characters and are …
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Test basic ICT knowledge in students
In 2020 we saw our 'active' Chromebooks for the
students double! Couple this with all the efforts that have already been made by the school board and the ICT team, and then you start to wonder: "What does this actually mean for our students?"Translated by
Article (8)ICT co-ordinator -
Learning line media development as a professionalization tool for teachers: Practical example
In this text I try to briefly explain how we started our learning line, how it
process professionalized ourselves and how we want to use this tool to
to professionalise teachers in the field of media.Translated by
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We are making our very first radio play: Wakelet
In this Wakelet I take you through the process of making a radio play with your class. Each lesson phase is described in detail and supplemented with the necessary material and tips. Photos give you an idea of what it was like in my class.
I wish you …
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Article (4)Teacher -
Bring the Chimera and AI into your classroom!
Article about a teaching project introducing the Greek hero Bellerophon, his flying horse Pegasus and the terrible Chimaera. Greek myths are thus combined with artistic training and artificial intelligence to bring the fantasy three-headed monster …
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Artificial Intelligence and Ancient Greek: Project Description
Article about a project developed to bridge the gap between classical languages and modern computer techniques and programming languages, providing an introduction to the world of artificial intelligence and its possibilities, but also its …
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Bring Tacitus to life with AI
Article about a project on AI technology, a collaboration between Ghent University and Sint-Lievenscollege, where a bridge was built between two apparent opposites: classical languages and programming languages. In this project, you can use your …
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Latin and Game Design: Project Nicolai Klimii
Latin and programming seem like opposites that you wouldn't immediately use in the same context. This game project, which is a collaboration between the Educational Master UGent and the Sint-Lievenscollege, proves the opposite. We hope to …
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Discover Latin with Minecraft
Students discover the language, culture and life of the Romans through a modified Minecraft world.
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Article (3)Teacher, ICT co-ordinator, … -
Pythia: Epigraphy, Poetry and AI
When studying Classical Antiquity, we rely on all kinds of sources. Stories of great poets, beautiful temples, drawings on all kinds of objects... In this AI project you will get to know epigraphy, the branch of archeology that delves into …
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Impact measurement of ICT policy on ICT skills: Practical example
Practical example in which the author talks about the effect measurement of the ICT policy of his school community on the ICT skills of the pupils. Some central questions:
- Are our students ICT-skilled?
- What else should we do?
- How can we guide …
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ArticleICT co-ordinator