-
Update VRiool: Project InnoVET XR
With this follow-up project, the virtual reality application VRiool was expanded with additional content.
VRiool is about the construction of a domestic sewerage network. Students can virtually install a home sewerage network, including installing …
Translated by
Article -
VR Construction Buttons: Project InnoVET XR
Within this project, a VR application was developed in which, in addition to visuals, the option is also added to virtually build construction nodes step by step and manipulate them. In this way, the invisible operation and technically correct …
Translated by
Article -
VR system formwork: Project InnoVET XR
This project resulted in a VR application about system formwork, in which students learn to virtually build a column and beam formwork.
The tool is available through the XR lending service of the Regional Technology Centers (RTC). Within RTC East …
Translated by
Article -
Safety and instruction to the machines via AR: Project InnoVET
Within this project, an Augmented Reality (AR) was developed to work safely with machines in a school's machinery park. The videos with manual are made available as a lesson package. The emphasis in this project is on woodworking machines. …
Translated by
Article -
Towards an integrated approach to MEAV
This research investigates how the subject MEAV can be approached in an integrated manner. This approach provides more depth, students will make deeper connections and multiple objectives can be achieved at the same time so that more time can be …
Translated by
ArticleTeacher -
VRool: Project InnoVET
Within this project, VTI Deinze, Scheppersinstituut Wetteren, Tectura Merelbeke and Richtpunt campus Eeklo developed a serious game VRiool aimed at the construction of a domestic sewage network. Students can virtually install a home sewerage …
Translated by
Article -
Building learning labs and innovative learning spaces
A practical guide developed by European Schoolnet to support schools and teachers in the roll-out of STEM labs and a Future Classroom. The secondary school RHIZO Lyceum OLV Vlaanderen is described in this guide as a practical example.
Read the full …
Translated by
ArticleTeacher -
Social and economic education through play: Games and workshops
On this page you can find the range of games and workshops De Aanstokerij on the theme of social and economic education.
Translated by
Article -
COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
Translated by
ArticleTeacher -
Digital teaching material: Structural work
In collaboration with companies, teachers develop video material and teaching materials for dual structural work. This project is situated in the transition area of lifelong learning, as the tool supports learning and keeping competences in the …
Translated by
Article -
Lesson inspiration from the port: Container giants
The port of Antwerp regularly gets the news about a possible expansion, employment, container ships and much more. You can use current events as a starting point in class.
In this article about container giants we provide a brief explanation of the …
Translated by
ArticleOrganisation, company, NPO -
Matador Klassik 2: Educational toys
Review of the Matador Klassik 2: an educational building set with which children develop creativity, spatial insight and analytical thinking.
Author gave permission for publication on KlasCement.
Translated by
Article