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Programming with ZIM: Recording workshop
In this video Karel Rosseel talks about coding with ZIM. ZIM is a general purpose Canvas Framework with JavaScript that allows anyone from beginners to professionals to learn to code.
This is the recording of a workshop during the European conference …
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EU Code Week Teach Day: Webinar
EU Code Week Teach Day is an online event aiming to celebrate digital creativity and coding in the classroom.
This online event brought together education experts from different fields and offered discussions on the past, present and future of …
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Well-being in a digital world: Perspective paper
Promoting student well-being in a digital world goes beyond managing screen time in schools. Well-being has many facets and includes meeting the needs of students themselves, so that every student feels good at school. The increasing …
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Find out everything about media use and media education in families: Figures MediaNest 2023
In 2023, we mapped media use and media education in Flemish families for the third time. For this edition, more than 1000 of you gave us an insight into your children's screen use: which media do they use at what age, what can they already do on …
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Data-Date: ChatGPT is here to stay, also in your class?
With the emergence of ChatGPT, artificial intelligence in education has suddenly become the center of attention. The ease with which the application produces valid texts causes concern among teachers. What does this mean for, among other things, …
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Webinar Google Educator Group Belgium/Netherlands
On Tuesday 10 January there was another great live stream from GEG BE/NL with various fascinating topics!
What was on the program?
- The launch of brand new website and YouTube channel of GEG BE/NL;
- Tips for Quizlet and AI by Raf Peeters;
- Be internet …
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Game-based learning & pedagogy: European Schoolnet
Game-based learning omvat het ontwerpen en uitvoeren van klassikale activiteiten met spelprincipes. Dergelijke leerstrategieën gebruiken spellen als een manier om specifieke vaardigheden te ontwikkelen en actief leren aan te moedigen.
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Cyberbullying in numbers: Infographic MediaNest
How common is cyberbullying among young people? What form of cyberbullying is most common? Who do young people turn to for support?
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Four points for attention when using learning technology
In this article, author Tim Surma describes in four points what you should think about if you want to use learning technology efficiently. It is not a total solution for situations in which a lot of class time is lost, such as during the corona …
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Impact teachers on fake news
In 2018 and early 2019, Annelore Deprez, Jeroen Naudts and Clio Janssens of Artevelde University College Ghent, study journalism and communication management studies news literacy among young people with regard to fake news.
The 2019 study shows that …
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Tools available in the toolbar: Paragraph in the Cloud
Since the start in 2019, the Alinea in the Cloud web app has been steadily expanded with additional functions and possibilities. This image shows you all available tools in the toolbar, version July 2020.
Source: Paragraph in the Cloud : Latest …
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Making learning outcomes visible through the use of dashboards
At the end of 2019, Toll-net and Gito Overijse developed a plan for a dashboard tool. This tool is a kind of graphical report (progress report) that shows the main performance indicators relevant to a particular course/training in one …
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