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Media literacy: Learning path
The Media Literacy Learning Line summarizes which media literacy competencies an average child should develop at every age. She gives substance to the final objectives and curricula according to the framework of the Mediawijs Competency Model. A …
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Everyone plays: Educational package
Using a digital tool, the Toy Museum asks the Belgian population about past and present gaming behavior on the one hand and their favorite toys and video games on the other. The results are included in collection management.
To support this survey, …Translated by
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Three hundred free Ukrainian textbooks for primary and secondary students
Through this page from Plantyn publishers you will find more than three hundred free Ukrainian textbooks for primary and secondary school students that have been approved by the Ukrainian Ministry of Education.
As a teacher, pupil or student or …
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Scratch applications
This contribution contains three written exercises to do more with Scratch :
- math quiz:
In this manual you use Scratch to set up a quiz or test in which you can generate basic operations with random numbers. - regular polygons and mandalas: …
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Pretchat Game: Talk about media usage
Want to talk casual about digital media with children? Would you like to make agreements about gaming, screens, social media or smartphones? Whether you are a parent, grandparent or educator, the Pretchat game will help you get started.
Talking to …
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LEGO MINDSTORMS: Work Bundle
Work bundle consisting of a short explanation, some basic exercises and four larger assignments to familiarize your students with LEGO MINDSTORMS and the accompanying educational software.
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This is how a computer thinks: Programming and computational thinking in education
How a computer thinks provides primary and secondary schools with information, practical examples and tools to teach students the basics of computational thinking and programming. In this way, schools can familiarize their students with the digital …
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CoderDojo Champions' Handbook: How do you organize a dojo?
This manual explains what a dojo is and gives you practical tips for organizing a dojo.
You will also find a list of websites, apps or software with which you can learn to program.
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Bee-Bot: Teaching sheet
This teaching sheet with references to curricula and learning outcomes shows you how to work with a Bee-Bot.
The chip is used in the STEM workshops that you can experience with your students in the Fyxxilab in Ghent.Translated by
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Scratch: Teaching sheet
This teaching sheet with references to curricula and learning outcomes explains the basics of Scratch, so you can be at home or in the classroom to get started.
The chip is used in the STEM workshops that you can experience with your students in …Translated by
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Getting started with digital storytelling: Guidance
The guideline Getting started with Digital Storytelling: a strengthening methodology for the integration of vulnerable target groups is a practical manual for working with a group on strengthening 21st century skills. Not only digital skills, …
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LEGO Education WeDo: Didactic sheet
This didactic sheet with reference to attainment targets and curricula (for the different educational umbrella organizations) teaches you how to work with LEGO Education WeDo .
The chip is used in the STEM workshops that you can experience with …
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