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Booklet for the SprintPlus online learning program
You use the Sprint Book together with the online learning process for SprintPlus.
Students can work in groups or independently. In the book, students indicate what they can already do or have learned.
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Dual learning mentor courses: Overview
To guide a dual student, a mentor must be appointed at the work placement. That mentor must follow mentor training within a set period. This overview gives you some more information about the mentor training courses.
This document was developed within …
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Working with Canva: Guide and tips
With these practice sheets you can get started with Canva yourself. I've added my favorite fonts and search terms. Good luck designing your magazines.
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Overview SprintPlus
This overview shows all available tools to get started with SprintPlus. Use it digitally: click on the item you need and you'll be taken right there.
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Math help in Edge: Step-by-step plan
In Microsoft Edge you can activate the math help tool to solve math problems.
In the step-by-step plan you will learn how to use this tool to solve exercises, improve them, see intermediate steps and create five similar exercises.
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Climate Detectives: Become a climate detective and make a difference
This project was made possible by ESA. It challenges students to make a difference in understanding and protecting the Earth's climate. Students go through three phases.
- In phase 1 they look for a local climate problem. They formulate a research …
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Digital learning in the pandemic: Handbook best practices
During the 2020–2021 academic year, the global pandemic gave the Europeana community of educators the opportunity to become more relevant in their work of integrating digital culture in learning practices and to grow even further. Events …
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Game.Learn.Grow: Getting Started with Games in the Classroom Tutorial
The use of digital games in the classroom increases the motivation, engagement and productivity of your students. Yet few games are used in the Flemish classes. It is therefore not always such a simple task to integrate games into your lessons. On …
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Getting started with digital storytelling: Guidance
The guideline Getting started with Digital Storytelling: a strengthening methodology for the integration of vulnerable target groups is a practical manual for working with a group on strengthening 21st century skills. Not only digital skills, …
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Part IT point at school: Guide for organizers
Not every student has a computer or a stable internet connection at home. Children from vulnerable families in particular experience problems with this and risk falling behind in their learning. Fortunately, as a school you can do something about …
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InnoVET: Webinar Handouts
Handouts of the webinar on the InnoVET subsite. Step by step it is shown how you can search for learning materials on this sub-site of KlasCement.
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Game forms in mathematics or math lessons: Lesson ideas and tips
In this presentation you will find tips on how you can get started with playing forms in your lesson.
In addition to a short theoretical explanation, some concrete examples follow. Other types of games can be found here:
- Circumference and area of …
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