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I'll Stay Standing: Board game about new authority
The board game 'k Stay Stand' is an educational tool that was created with the aim of familiarizing young people, parents, teachers and care providers with the principles of new authority. This approach emphasizes an innovative attitude …
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Tangible materialNewOther function -
Oops, which buoy?: OCMW, CAW and DMW learning path
This website is an e-learning about Integrated Broad Reception.
This accessible first-line care is a partnership between OCMWs, social work services of the health insurance funds and CAW.
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Interactive exerciseOther -
Flemish kerMOS: Fun environmental fair
With these educational folk games you bring seven environmental themes to your school: water, waste prevention, nature, mobility, energy, climate and greening.
The participants complete these modules. The more agile they are, the more points they …
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Providing care: Interactive experience
Ensuring care is an interactive experience of the Province of East Flanders, the Beroepshuis vzw and the VDAB.
You follow Amina, who ends up in hospital with a broken leg, and thus receive information about various healthcare professions.
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Cybersecurity: Concepts
Use these BookWidgets to understand and study cybersecurity vocabulary.
If you click on practice, you can indicate whether your answer was correct or incorrect. At the end you will see how many words you got correct. You can practice the entire list …
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Interactive exerciseTeacher, ICT co-ordinator -
Hacking: Recognizing the different shapes
Do you recognize the different forms of hacking? Indicate the correct description for each image.
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Interactive exerciseTeacher, ICT co-ordinator -
Better with conflict. Restorative work at school.
Wherever people live together, small and larger conflicts occur. School is no exception. This in itself does not have to be a problem. However, there is something wrong with the way we approach conflicts. We react frantically, sweep them under the …
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Expedition Includes: Game case
Expeditie Inclusief is an experience game by De Ouders vzw about disability and awareness for a group of 15 to 30 people. The target group of the game are students with a mental development from 6 to 10 years. The climate and migration are …
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EDUbox Reading: Tool
With the EDUbox Reading, VRT - together with Het Leesoffensief (a partnership between the departments of Education and Training, Culture, Youth and Media, and Welfare) - wants to mobilize as many students as possible to read, read aloud or read …
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Interactive exercise (3) -
Chatterboards: Online game
Chatterboards is a game to really connect with each other. Everyone can participate, in his or her own way. You enter into a dialogue with each other on the basis of question cards, photo cards, assignment cards and addition cards. The …
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Interactive exercise (6)Teacher, Other -
Practical guide to consultative student guidance: Building blocks, tools and step-by-step plan
Characteristic of consultative student guidance is the conversation between teacher and supervisor about a student. Not an ordinary conversation, not an intake or advice interview, but a conversation in which the supervisor helps the teacher to …
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From digitally literate to media literate
Why do young people engage in sexting? How do you best deal with online hate speech? And what is good netiquette?
A book full of tips & tricks for teachers, educators, educationalists, but also (grand)parents.
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