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Rory's Story Cubes Game
Playful students practice their language skills. The basic package has nine dice with images. Participants invent a story based on the scattered pictures.
Tangible material (29)Other function -
Musical activities around the church holidays: Reading package
Party Beast! Is a fun, playful series of packages with musical activities around the church holidays, each consisting of a copy folder and a song CD. The assignments dig a little deeper into the rise of the holidays, where we sometimes do not or …
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Tangible material (27)Organisation, company, NPO -
Christianity: Educational suitcase
This case was developed for Bibdoc and is therefore unique. You will find in this case:
- 11 lesfiches
- Kern Christian creed: the trinity God of love, Father, Son and Spirit
- Jesus of Nazareth, the Christ of God
- The Bible, the Holy Book
- The Seven …
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Tangible material (12) -
DOBOOK Heppie Mie: Creative growth guidance for young and old
A book with visualisations, creative exercises, activity sheets and coaching cards for children, teenagers, young people and their supervisors who want to grow together from Nie Heppie to Heppie Mie by being visually conscious.
Short content …
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Tangible material (6) -
Blueland-Geelland: Diversity simulation game
Blauwland-Geelland is a diversity simulation game for children aged 8 to 12.
The game encourages two groups to discover each other's habits, customs, rituals and agreements.
The players are divided into 2 groups: Blueland and Yellowland. Each …
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Tangible material (5) -
Judaism: Educational suitcase
This case was developed for Bibdoc and is therefore unique. You will find in this case:
- 11 lesfiches
- Jewish holidays and Jewish calendar
- Passover (Jewish Passover)
- Sabbath
- Synagogue and the synagogue service
- Tora
- Prayer Ritual
- Bar Mitzvah / …
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Tangible material (5) -
Islam: Educational suitcase
This case was developed for Bibdoc and is therefore unique. You will find in this case:
- 16 lesfiches
- The life of Muhammad and the move to Mecca, the Hijrah
- Allah
- The emergence of and dealing with the Quran
- The mosque
- The ritual prayer, the …
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Tangible material (5) -
Educational suitcases West Flanders
The website provides an overview of the educational suitcases that the province of West Flanders lends out:
- Reservations can be made online if you have a registration number.
- You can request a registration number via the West Flanders lending service …
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Tangible material (4) -
Is that WEIRD?: Board game about mental wellbeing, disability and diversity
Mental vulnerability and limitations are themes that are not easy to discuss and can be stigmatized. The stubborn board game Is that WEIRD? helps break through these barriers. Children are stimulated by the game to engage in conversation, so that …
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Tangible material (3) -
Buddhism: Educational suitcase
This case was developed for Bibdoc Harelbeke and is therefore unique. You will find in this case:
- 11 lesfiches
- Life of Siddhartha Gautama, the Buddha
- Teaching of the Buddha
- The Buddhist scriptures
- Two large Buddhist thought: Hinayana or …
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Tangible material (3) -
I hope you're lucky: Breaking the taboo around mental well-being
Do you want to discuss all feelings in class? Give the children bright spots to be happier in life? The lesson folder of I hope your happiness challenges you to talk to the students and get creative.
The lesson folder consists of the picture book, 11 …
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Tangible material (3)Teacher -
Kikkerbecool: Board game to practice social skills
Kikkerbecool is an exciting board game in which the players discuss different skills with each other:
- social skills,
- good manners,
- stand up for yourself,
- deal with bullying and teasing.
While the children cheerfully discuss all kinds of …
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Tangible material (3)