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Introductory game: Game board
The game board contains thirty-six questions that students can ask each other to get to know each other better.
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Tools for digital creativity
This website collects hundreds of tools, websites, apps and applications for your digital creativity. Here's how you can find apps for it:
- image editing;
- video editing;
- artificial intelligence;
- drawing art;
- audio editing:
- musical education; …
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ZIM apps in VR: Examples
On this website you will see some examples of apps that you can develop with ZIM. ZIM is an open-source free JavaScript framework for HTML Canvas. You code in a text editor and view the code in a browser.
With ZIM you can code games, apps, puzzles, …
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Towards a strong learning care policy down to the classroom floor: Designing an initial situation analysis
Article that discusses in more detail how to develop a learning care policy.
In the article you will also find the link to the questionnaire to get started yourself.
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Niels Vleeschouwer's eXpeRiences: Training in VR
Niels Vleeshouwer has been working for Supportsquare in Ghent for about two years. He previously studied educational sciences at Ghent University. He got to know Supportsquare through a teaching assignment, and it appealed to him to work there on …
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Inspiration bundle: Integral accessibility of school buildings
In this collection, AGIOn wants to provide inspiration to confront old ideas about old and new school buildings with new forms.
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Online help for students: Tools and apps for when you need help
An overview of tools and helplines for students that they can use independently or with guidance.
The tools are divided into four categories:
- health,
- study choice,
- learning and studying,
- feeling good.
At the very bottom they will find a list of chat …
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The Paperless Classroom: Workshop celebrating 25 years of KlasCement
The format of the page is actually also the content. Made with the Craft app, it is a showcase of what Craft allows you to publish on the net, in a very simple way.
The number of features in Craft is not that overwhelming, but it might be just what …
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More vintage, modern or retro?: BELvue on wheels
BELvue on wheels consists of four suitcases filled with historical and contemporary objects for group work. Each object provides conversation starters or evokes memories. Each object inspires and brings people together through various stories. …
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Tangible material -
Every minute of class counts
A practical example of the Alfrink College how they try to fill in the teaching time as effectively as possible to give the students as much experience as possible.
They talk about starting the lesson efficiently.
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Neal.fun: A small website on the internet
A large collection of fun web tools and games. The activities use concepts from science, economics, mathematics and history.
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You can learn from gaming
Interview from Schoolit, with Liesbeth Last about game based learning at school.
Liesbeth studied Theology at the KUL and obtained a master's degree in Islamic theology. She teaches eight hours of religion at the Free Technical Institute in Roeselare …
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