-
I'll Stay Standing: Board game about new authority
The board game 'k Stay Stand' is an educational tool that was created with the aim of familiarizing young people, parents, teachers and care providers with the principles of new authority. This approach emphasizes an innovative attitude …
Translated by
Tangible materialOther function -
OVAM SIS Toolkit for a sustainable design process
The OVAM SIS Toolkit is a tool to integrate sustainability into innovation and design processes in order to increase value creation. SIS stands for Sustainable Innovation System . This tool, developed for the business community, is also used …
Translated by
Tangible material -
Cardgo: Educational card game about the operation, economy and professions of the port
Cardgo lets your students look inside the port area while playing and learning. They experience the impact of the port on their living environment. From now on, there will no longer be a classic preparation bundle as an introduction to the port …
Translated by
Tangible material -
Common sense, how is the fork on the handle?: Board game
As part of the Stem & Vork project, ILVO developed a board game in collaboration with Odisee Hogeschool and Luca School of Arts.
The aim of the game is to let young people between the ages of 12 and 99 experience what the business life of a farmer …
Translated by
Tangible material -
Climate footprint: Sustainable compared to a fast fashion T-shirt
European consumption of textiles has the fourth largest impact on the environment and climate change, after food, housing and mobility. Textile consumption is also in the top three factors that place the most pressure on water and land use and in …
Translated by
Article -
COSMO: Blog about augmented and virtual reality in the assembly sector
A (short) article is posted on this blog every week about Augmented and Virtual Reality in the assembly sector. This blog is linked to the COSMO survey.
Translated by
ArticleTeacher -
Circular economy and ecodesign: Brochure
In this brochure you will find the information and content of everything that Flanders Circular has done in recent years regarding Circular Economy and Ecodesign. It contains methods for tackling your curriculum, and workshops/welding/paths that …
Translated by
Article -
Get out of that web: Game box
With the game Away from that web we bring the theme of poverty into the classroom. it makes students aware of what poverty means and how poverty can lead to social exclusion. Because a student who lives in an underprivileged family not only lives in …
Translated by
Tangible material -
UNIZO: Training company
Are you looking for a way to make your lessons current and realistic? Do you want to train your students into creative and enterprising people? With the Learning Company you have a fascinating formula in hand to achieve your learning plan …Translated by
Article