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I have doubts: Strengthening information literacy among internet users
Iktwijfel.be offers tools to bring certainty to doubts. You will find tips on how to search properly online, who you can ask for advice or who you can talk to about your doubts. We want to strengthen the skills of internet users and familiarize …
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ZOOschool website Antwerp
On this Antwerp ZOO site you will find lesson packages, stories, games, photos and videos to prepare for a trip to Antwerp ZOO or to discuss it in class.
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Website -
ZOOschool website Planckendael
On this Planckendael ZOO site you will find lesson packages, stories, photos and videos to prepare for a trip to Planckendael ZOO or to discuss it in class.
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Website -
Drinks case with sugar play
The drinks case consists of a script and the sugar game. The purpose of
the game is to increase the knowledge and skills to become more aware
choosing healthy drinks. The students check how much sugar is in the drinks.Translated by
Tangible material -
Text2Picto and Picto2Text
Text2Picto and Picto2Text translation technology facilitates communication with people with intellectual disabilities and limited reading skills.
- Text2Picto instantly converts a typed text into Beta or Sclera icons.
- With Picto2Text, the person with a …
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App or software (4)Teacher, Other -
ILVO Flanders: Dossiers
The Institute for Agriculture, Fisheries and Food Research (ILVO) has a range of scientifically substantiated dossiers on socially relevant themes, such as agriculture, nutrition, land use, animal welfare, short chain, health, softening, water …
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WebsiteTeacher -
Game box free time
With this game box, children who know little or no Dutch yet learn and practice words in a playful way, via classic memory, pictionary and other forms of play.
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Tangible material -
Infection prevention
Have you received the following questions from your students/pupils:
- How does our immune system work?
- How do I get infected?
- Why do I have to disinfect my hands?
- Why do I need good ventilation?
- How do I protect myself if I have to care for …
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Monkey chooses a card: Learning sounds and letters while playing
Monkey chooses a card is a game box with which children learn sounds and letters while playing. Isabelle Gielen came up with twenty game ideas for the children's book Monkey reads a letter .
Isabelle Gielen also developed an online supplement for …
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Tangible materialOrganisation, company, NPO -
Yoga ABC: Yoga in the classroom
Have fun automating the letters with this set of cards. Practice the letters with the whole body and let children experience, feel and discover the material with all senses. These letters can also be combined with play and learning with older …
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Tangible material -
DIVA: A virtual tour of the museum for diamonds, jewelry and silver
This virtual tool A Brilliant Story takes you into the wonderful world of diamonds, jewelry and silver.
Will you go on a time journey through 550 years of diamonds, jewelry and silver? In the different rooms, DIVA tells a different facet of her …
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The history of dining: Overview with videos
Take a look at the dining room and get to know historical characters and their eating habits in five different videos.
Part 1: 1610
Until the beginning of the seventeenth century, Antwerp led the way in the production and distribution of luxury items. …Translated by
Website