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Goudvis: Compelling television portraits of top Belgian artists
For Goudvis, VRT followed a number of top Belgian artists for a year, on stage, in their studios, during rehearsals, behind the scenes... But their private lives are also shown. There are 19 episodes available, from 19 different artists. Visual …
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Woodcraft VR: Project InnoVET XR
Woodcraft VR is the VR training to learn to work with woodworking machines.
During the training you will learn to work safely with the panel saw and milling machine. There are various tasks per machine, such as changing the saw blade or cutter …
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Safety and instruction to the machines via AR: Project InnoVET
Within this project, an Augmented Reality (AR) was developed to work safely with machines in a school's machinery park. The videos with manual are made available as a lesson package. The emphasis in this project is on woodworking machines. …
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Digital learning paths for vocational training: Project InnoVET
This project focused on digital learning paths. A digital learning path is a logical sequence of learning activities (instructional video, text, (part of a) syllabus, assignment, exercise, evaluation, feedback, etc.) that is offered on a …
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VRool: Project InnoVET
Within this project, VTI Deinze, Scheppersinstituut Wetteren, Tectura Merelbeke and Richtpunt campus Eeklo developed a serious game VRiool aimed at the construction of a domestic sewage network. Students can virtually install a home sewerage …
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Revived sculptures: Posing with statues
This article offers you inspiration if you want to get started on posing and imagination or if you want to work on statues, eg within a drama lesson or within word art drama. You can also work on photography within image by making compositions to …
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Help shape future-oriented learning, Smart Living and Living: Project InnoVET
Pupils and teachers from STEM and non-STEM study options work together with companies, including healthcare institutions, on socially relevant projects linked to the transition area Smart Living & Living. Due to COVID-19 we have been …
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COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
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Film and image in distance learning
Do you want to offer your students something other than Netflix and show them what the alternatives are? Do you want to make them adept in the laws of film and imagery? View the offer.
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Pilot projects dko 2012-2016
Between 2012 and 2016, three pilot projects were running within the framework of the reform of part-time art education in Flanders, which resulted in three websites, among other things.
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