-
Revision History: Revision history for Google Docs
Revision history helps teachers see students' process as they write in Google Docs.
It is intended to help teachers guide their students through revision and ensure that students are not simply copying or pasting text from other sources.Translated by
App or softwareTeacher, ICT co-ordinator, … -
Visit Mechelen library: 360° tour
This 360° tour was made in Het Predikheren, the library of Mechelen. You can use this tour to prepare for your first visit to the library. This way, students already have an idea of the layout and possibilities.
A visit is often very targeted, for …
Translated by
Interactive exercise (16)Teacher -
Matatalab TaleBot: Programmable robot
Create your own interactive stories through coding: Matatalab Tale-Bot Pro is a learning robot set for young children. Thanks to innovative technology and a wide range of cross-curricular interactive cards, children can learn basic coding concepts …
Translated by
Tangible material -
Matatalab VinciBot
Matatalab VinciBot is a robot set for students aged 8 and over. This set can do more than any other comparable set.
The Matatalab VinciBot Set has diverse and rich functionality, open extensibility and excellent quality.
With its graphics and Python …Translated by
Tangible material -
Blob Beats: Google Arts & Culture Experiments
In this Guitar Hero- style online rhythm exercise, you can score points by clicking the notes at the right time as they fall. You can choose from several classic works and a variety of difficulty levels. You will also learn fun facts about composers …
Translated by
Interactive exerciseTeacher, ICT co-ordinator, … -
The cyber safe
In De Cybersafe, the search for Renée, sixth grade students follow an imaginary path through the cyber world. Along the way, they are confronted with various thematic issues related to safe internet use. The game is a race against time. The …
Translated by
Tangible material -
Bionics4Education: Construction kit
This learning tool with bio-inspired prototypes and supporting content encourages your students to recreate a natural system (fish, elephant, flower, chameleon or bird). Each construction kit contains the necessary components to create a bionic …
Translated by
Tangible material -
Amai!: Card game artificial intelligence
Be the first to try to build a smart AI solution such as a smart refrigerator, a nutrition coach or a waste sorting aid. You do that by collecting the right cards. And make sure your system doesn't crash!
The game is simple with simple rules and is …
Translated by
Tangible material -
book bingo
Bingo form with questions about the books you have already read.
Translated by
Interactive exercise (3)Teacher -
Jungle Web: Game about Internet use
Jungle Web is an educational game to play with the whole family. Speed, observation and knowledge of safe and responsible internet use are central to the game.
Jungle Web uses playing cards, symbols, challenges and questions to stimulate a positive …Translated by
Tangible material -
#Flashtag: Party game
Informative and cooperative board game about safe internet use.
The following topics are covered:
- privacy,
- cyberbullying,
- communication,
- online challenges,
- online sexuality,
- gaming.
Translated by
Tangible material (6) -
Borrow e-readers for your class
Would you like to surprise your students by letting them read on an e-reader? With our compact and lightweight e-readers, your students can read whenever and wherever they want.
As a secondary education teacher, you can borrow an e-reader for a …
Translated by
Tangible material