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Heritage: Audiovisual material for secondary education
Do you want to get started with audiovisual material for heritage lessons? On Archive for education you will find inspiration about heritage and STEM, heritage and Dutch, heritage and citizenship, heritage and historical awareness, …
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AI in art: STEM project
Can we make art with artificial intelligence? Students from the second and third grade (secondary education) are creative with AI and reflect on the result. Is this art? They also discover how AI can protect our cultural heritage.
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Impact, tour about science and society in the GUM: Teaching package
This teaching package is primarily intended as preparation for the Impact tour in the GUM - Ghent University Museum. The intention is to introduce students to how science and society are connected.
In addition, the teaching package serves to inform …
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The ABC of xyz - Explobots
In The ABC of xyz, the students explore the secrets of 3D printing. They discover how you can determine coordinates in the third dimension and how navigation systems work.
The students take their first steps in the world of technical drawing and …Translated by
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Making a lot of weird noise: Lesson idea
In this first lesson sheet on free collective improvisation you will find a division into different parts:
- The lesson sheet consists of a warm-up, an exercise called the volume knob, a second exercise called the loop groove, a third exercise on …
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Improvisation for all!: How do students experience collective free improvisation in compulsory education
The research Improvisation for all! How do pupils experience collective free improvisation in compulsory education ? The experiences of pupils (n=1282) from secondary education with a collective free improvisation lesson.
In addition to the research …Translated by
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Differentiation and enrichment material for the gifted: Overview
A table of materials and methods from publishers that can be used in differentiation and enrichment for cognitively strong learners.
It is stated for which subject and in which year they can be used.
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Digital learning in the pandemic: Handbook best practices
During the 2020–2021 academic year, the global pandemic gave the Europeana community of educators the opportunity to become more relevant in their work of integrating digital culture in learning practices and to grow even further. Events …
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The Soundmaker
In recent months, the former F-Experience Museum in Heuvelland has been transformed into De Klankmakerij. You compete with each other on the basis of hands-on assignments and sound games. Anyone who has gone through all the stages of the …
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