-
Let's DOnut: Manual
The donut economy is one of the possible alternatives to the current economic model. Get started in your classroom with various methods from this collection.
Translated by
Tangible material -
Solar-smart schools: Pedagogical sacrifice
The pedagogical offering from ZonneSlimme Scholen consists of a class game, a comic strip, a UV index, a quiz, scientific experiments ... to work on the theme of UV/the sun. In short, lots of tools to learn how to protect yourself in the sun while …
Translated by
Tangible material -
Repair Escape Game
With the Repair Escape Game, participants are introduced to the circular economy in a playful way. By solving puzzles, analyzing error codes, using the right tools and thinking logically and out-of-the-box, participants can repair a broken speaker.
Translated by
Tangible material -
Dance Expression: Musical Inspiration Guide - Zeppelin
The Dance Expression book is part of a series of musical inspiration guides. These guides were developed from Zeppelin's didactics, which supports teachers and supervisors in devising inspiring and purposeful musical activities. Each …
Translated by
Tangible materialTeacher, Schoolboard, … -
How does little Héritier live in Congo: Photo set and teaching materials
Get to know little Héritier, his country Congo and the Broederlijk Delen campaign using ten A3 photos, an accompanying story and a manual with lesson suggestions for the teacher.
The photo set was designed for use in a kamishibai theater and is …
Translated by
Tangible material -
Flemish kerMOS: Environmental fair
With these educational folk games you bring seven environmental themes to your school:
- water,
- waste prevention,
- nature,
- mobility,
- energy,
- climate
- greening.
Translated by
Tangible material -
Water analysis case
Determine the water quality of a pond together with your students.
With this case you can determine the water quality quite accurately. In addition to the temperature, you investigate ten chemical parameters:- acidity,
- total hardness,
- oxygen …
Translated by
Tangible material -
The Beastly Forest Board Game
The Beestig Forest Board Game is a life-size board game full of games, crafts and questions that stimulate the desire to discover nature. By observing, feeling and collecting there is direct contact with nature. This game emphasizes didactics, …
Translated by
Tangible material -
Souvenirs: Suitcase
The souvenir suitcases were developed for supervisors in rest homes, residential and care centers, hospitals or senior citizens' associations. The aim is to have elderly people talk in groups about the themes of religion, school, sports, leisure …
Translated by
Tangible materialOther -
Matatalab TaleBot: Programmable robot
Create your own interactive stories through coding: Matatalab Tale-Bot Pro is a learning robot set for young children. Thanks to innovative technology and a wide range of cross-curricular interactive cards, children can learn basic coding concepts …
Translated by
Tangible material -
Moving water on tour
The Moving Water on Tour installation aims to draw attention to water, climate and environmental issues on all continents. The artistic and educational installation consists of 96 works of art on white plastic trays. The works of art are ambivalent. …
Translated by
Tangible material -
Little Mouse: Multilingual book about flights
The multilingual book Little Mouse was written by a psychologist with the intention of offering support and recognition to children on the run and to help all children understand what fleeing war means. Because children often have questions when …
Translated by
Tangible material