ICT-eindtermen in het lager onderwijs
Gebruiken jouw leerlingen een computer, tablet of Chromebook in de klas? Werken ze op een veilige manier? En leren ze er wat van?
Sinds 1 september 2007 staat vast wat elke leraar via ICT moet nastreven of bereiken in de klas. Er werden tien eindtermen en ontwikkelingsdoelen opgesteld, de eerste acht voor de leerlingen van het basisonderwijs en van het buitengewoon basisonderwijs (type 1, 2, 7 en 8). Je vindt hier de leermiddelen waarmee je werkt aan één of meer ICT-eindtermen voor het basisonderwijs. Hieronder kan je leermiddelen zoeken per eindterm.
Vanaf 1 september 2019 gaan de nieuwe ICT-eindtermen van start voor de eerste graad secundair onderwijs. De eerste acht eindtermen gelden nog steeds voor het lager onderwijs. Werk jij met de nieuwe ICT-eindtermen? Neem dan een kijkje op deze KlasCementpagina over de digitale competenties.
De in 2007 vastgelegde ICT-eindtermen die nog steeds gelden voor het lager onderwijs zijn:
- De leerlingen hebben een positieve houding tegenover ICT en zijn bereid ICT te gebruiken om hen te ondersteunen bij het leren.
- De leerlingen gebruiken ICT op een veilige, verantwoorde en doelmatige manier.
- De leerlingen kunnen zelfstandig oefenen in een door ICT ondersteunde leeromgeving.
- De leerlingen kunnen zelfstandig leren in een door ICT ondersteunde leeromgeving.
- De leerlingen kunnen ICT gebruiken om eigen ideeën creatief vorm te geven.
- De leerlingen kunnen met behulp van ICT voor hen bestemde digitale informatie opzoeken, verwerken en bewaren.
- De leerlingen kunnen ICT gebruiken bij het voorstellen van informatie aan anderen.
- De leerlingen kunnen ICT gebruiken om op een veilige, verantwoorde en doelmatige manier te communiceren.
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The M Scale: Smart on the Internet
Most ten to twelve year olds have already taken their first steps online for a while. But how media literate are they? Do they know what a secure password is? Do they recognize the advertisement that their favorite influencer is making? Do they …
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SchooVR: Create your own virtual environments
Website where you can build VR environments yourself or find and use existing lessons in your own classroom.
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GVBS De Wingerd: Online practice
On the GVBS De Wingerd school website you will find a collection of websites where students can practice online. Home-made games receive a button with the school logo.
There is also a link for those who prefer to work with a tablet. The QR codes then …
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Computational thinking
On the site you will find explanations about computational thinking. Several ideas to use in your class have been worked out.
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Advertising agency in the classroom: Assignment
Lesson site where students are instructed to design promotional material for the school. They can choose to:
- to make a promotional video of the school;
- design a flyer for the school;
- design a poster for the open house;
- or create an information …
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Play and Learn: Practice Online
Thematic collection site with all kinds of interactive games from Municipal School 't Blokje.
You will find the following online exercises:
- toddler games,
- exercises for NT2,
- Saint Nicholas,
- times tables,
- safe on the internet,
- language,
- math, …
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Whizkids: ICT competition
Whizzkids is an ICT competition in which you participate as a class. You can read all the information on the website.
You will also find the mini-Whizzkids file with two detailed lessons and tips & tricks for organizing participation …
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STEM computer: Computational thinking
Here you will find various ready-made STEM activities in which computational thinking plays an important role.
The activities are aimed at all primary school pupils, from the oldest nursery to the sixth grade and the first stage of secondary …
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Media jerks
Mediarakkers aims to help children and young people develop into full-fledged consumers. They do this by developing teaching programs in collaboration with universities or other relevant partners.
On the website you can download the following lesson …
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Programming in Primary Education
On this website you will find a learning line for unplugged programming. This is intended for lower, middle and upper secondary education in primary education (the Netherlands).
The learning track deals with concepts and principles associated with …
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Chrome Music Lab: Experimenting with music
Let your students experiment musically with Chrome Music Lab. They can make melodies and rhythms.
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CodesCOOL: Encoding project integration in primary education
CodesCOOL is a project that aims to help primary schools introduce programming in a structured, logical and playful way. CodesCOOL is an initiative of the Teacher Training Primary Education of Odisee in Aalst. This project aims to help integrate …
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