ICT-eindtermen in het lager onderwijs
Gebruiken jouw leerlingen een computer, tablet of Chromebook in de klas? Werken ze op een veilige manier? En leren ze er wat van?
Sinds 1 september 2007 staat vast wat elke leraar via ICT moet nastreven of bereiken in de klas. Er werden tien eindtermen en ontwikkelingsdoelen opgesteld, de eerste acht voor de leerlingen van het basisonderwijs en van het buitengewoon basisonderwijs (type 1, 2, 7 en 8). Je vindt hier de leermiddelen waarmee je werkt aan één of meer ICT-eindtermen voor het basisonderwijs. Hieronder kan je leermiddelen zoeken per eindterm.
Vanaf 1 september 2019 gaan de nieuwe ICT-eindtermen van start voor de eerste graad secundair onderwijs. De eerste acht eindtermen gelden nog steeds voor het lager onderwijs. Werk jij met de nieuwe ICT-eindtermen? Neem dan een kijkje op deze KlasCementpagina over de digitale competenties.
De in 2007 vastgelegde ICT-eindtermen die nog steeds gelden voor het lager onderwijs zijn:
- De leerlingen hebben een positieve houding tegenover ICT en zijn bereid ICT te gebruiken om hen te ondersteunen bij het leren.
- De leerlingen gebruiken ICT op een veilige, verantwoorde en doelmatige manier.
- De leerlingen kunnen zelfstandig oefenen in een door ICT ondersteunde leeromgeving.
- De leerlingen kunnen zelfstandig leren in een door ICT ondersteunde leeromgeving.
- De leerlingen kunnen ICT gebruiken om eigen ideeën creatief vorm te geven.
- De leerlingen kunnen met behulp van ICT voor hen bestemde digitale informatie opzoeken, verwerken en bewaren.
- De leerlingen kunnen ICT gebruiken bij het voorstellen van informatie aan anderen.
- De leerlingen kunnen ICT gebruiken om op een veilige, verantwoorde en doelmatige manier te communiceren.
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Learn to program with Mind+
Mind+ is a programming tool that allows you to program an application by dragging and clicking coding blocks. Mind+ has countless tutorials, example projects and a large community for learning to program.
Mind+ supports a wide range of hardware, such …
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Peter Mathijssen: Teaching materials about coding
This website by Peter Mathijssen collects information, teaching materials and tutorials about apps and projects that all have to do with computing and computational thinking. Matters discussed include:
- MicroBlocks,
- MIT App Inventor,
- micro:bit, …
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Coding Park: Learning to program
Coding Park is a coding platform where students learn to code and think computationally. Visual blocks or Python are used. You can get started right away in the free programming environment. If you, as a parent or teacher, want to monitor the …
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MicroBlocks: Learning to program
MicroBlocks is a free, Scratch-like programming language for learning to work with educational microcontroller boards such as the Micro:bit, Adafruit Circuit Playground Express and many others. MicroBlocks is a live programming system.
Click on a …
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PictoBlox: Graphical coding
PictoBlox is a block code-based educational tool for beginners with hardware interaction capabilities for emerging technologies such as robotics, AI and machine learning that make learning to code fun and engaging.
You can also get started with the …
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STEMpedia Education: Teaching materials and projects for STEM
STEMpedia helps students and teachers learn about artificial intelligence, machine learning, Python and robotics in an interactive way. The website bundles a large amount of projects and learning resources about coding and STEM-related topics. …
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Programming with TigerJython
With this bundle, students can get acquainted with programming in Python in a playful way in the free development environment TigerJython.
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Matatalab VinciBot
Matatalab VinciBot is a robot set for students aged 8 and over. This set can do more than any other comparable set.
The Matatalab VinciBot Set has diverse and rich functionality, open extensibility and excellent quality.
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Online learning platform: Arduino
The Arduino is a popular microcontroller with unprecedented possibilities. Hardware and software specially developed for novice developers and anyone interested in creating interactive projects or an automated environment. Arduino allows you to …
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Open Roberta: Programming Tool
Open Roberta is an online application that allows users to program robots and microcontrollers. The script can be built with blocks or with code. You can also view the configuration of your device and perform a digital simulation.
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WebTinq: Building websites
WebTinq is an online HTML editor for kids. Students can use it to build and publish web pages. A handy website editor to explain to students with real code in html, css or js with folder structure, without advertising.
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ZIM Kids: Creative coding for kids
On this website children learn to program in Javascript. You will find tutorials specially designed for children. ZIM is an open source JavaScript Canvas Framework with which you can program games, apps and sites.
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