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Octostudio: Coding app
With OctoStudio you can create interactive animations and games using a mobile phone or tablet. Students take photos, record sounds, and bring them to life with coding blocks. They then send the result to students, friends or family.
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Programming with TigerJython
With this bundle, students can get acquainted with programming in Python in a playful way in the free development environment TigerJython.
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Serial communication from Arduino to PC: Course
In this document you will receive detailed information about serial communication from Arduino to PC. You will learn how to send data from the Arduino to the PC via USB.
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Short Circuit Virtual Reality
Practicing electrical circuits in Virtual Reality. This application was already available for free via Steam , but it can now also be downloaded here in Dutch . Thanks to the makers: Stefan Bauwens and Cindy Ho and thanks to VTI Roeselare for …
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Logical and algorithmic thinking: Lesson 1.7
In this detailed lesson example you see how a game can be used in your lesson. The lesson sheet contains information about when and why you would use this type of lesson and what the lesson looks like. You can find the games that you can use for …
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Graphic programming: Work Bundle
Get to know physical computing in a playful way:
- Bundle 1A is a playful introduction to graphic programming and can be used in the first stage of secondary education.
- Bundle 1B also deals with graphic programming. Although the problem definition …
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Studio.code.org: Solutions Course 2
In this paper the solutions of course two of the programming program studio.code.org.
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Create a creative story with Scratch
For this assignment, students must have mastered the basics of Scratch. They come up with a creative story themselves. They must take into account some requirements (adding at least two sprites, at least one appearance that changes, the characters …
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Brain teasers
You can offer these brain teasers to students who finish faster or who need a little extra challenge.
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Kodu: Presentation for # KCOER16 ExplOERer
This presentation gives a presentation of the Kodu workshop during the ExplOER event of KlasCement.
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Intro programming: Lesson 1 level DigiHeroes
Lesson 1, intro programming, ByteBusters level:
- acquaintance with Scratch;
- concept sequence;
- loops.
The teaching material includes:
- the lesson plan;
- the sb2-files for the children (Scratchfiles with exercises, which every child can load in …
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Loops: Lesson 2 level DigiHeroes
Lesson 2, loops, level DigiHeroes:
- repeat what is a program;
- repeat sequence;
- exercises on loops;
- exercise on selections.
The course material includes:
- the lesson preparation;
- the sb2 files for the children (Scratch files with exercises that …
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