-
I'll Stay Standing: Board game about new authority
The board game 'k Stay Stand' is an educational tool that was created with the aim of familiarizing young people, parents, teachers and care providers with the principles of new authority. This approach emphasizes an innovative attitude …
Translated by
Tangible materialOther function -
Excluded: Teaching materials for the film
Teaching materials on digital inclusion / digital exclusion, including access to the film 'Excluded' - (30 min fiction) on this theme.
- Word - in preparation.
- PPT - to teach.
First request access to the film via email or the form below.
Translated by
Downloadable resource -
When sharing becomes hurt: Teaching package on cyberbullying
Snapchat, TikTok, Twitter, Instagram... there are countless apps that interest and fascinate young people. And rightly so, because they offer countless possibilities: keep in touch with friends, create and publish things yourself, like and comment …
Translated by
Downloadable resource (18) -
GrooMix: Educational game
This educational game aims to make children and young people aware of and resilient to phenomena such as online grooming. The game focuses on the (potential) victim perspective: how can you, as a young person, protect yourself against grooming, …
Translated by
Tangible material (3) -
Developing a tablet or smartphone quest: Course
A tablet or smartphone quest enables a teacher to offer learning content in an alternative way. When using this method, the students or participants use a tablet or their smartphone to look for QR codes in the area. This can be the classroom, a …
Translated by
Downloadable resourceTeacher -
Roots & Shoots workshop supervisor: Volunteers wanted
Inspire the next generation of changemakers & help build a better future today!
What are you going to do?
As a volunteer for Roots & Shoots you give workshops to children and young people from approximately 4 to 25 years old. This is usually …
Translated by
Announcement -
Ella, the cyber heroine: Cyber security lesson project
Ella, our cyber heroine, has an insatiable curiosity, enjoys solving problems and is extremely interested in technology. When her friends get into trouble due to a cyber hack, she immediately comes to the rescue. Discover how Ella and her friends …
Translated by
Downloadable resource (6) -
The School Motivation Puzzle: A conversation tool for working with young people
Every young person sometimes goes through a difficult period in which school life does not run smoothly. Often they themselves do not find the words to indicate why things go wrong. “I don't know”, is the standard answer that …
Translated by
Tangible material -
The subway guide worldwide: Ozobot lesson plan
In this lesson, students are introduced to the metro lines of twelve well-known cities. In this way, they learn to orient themselves on a metro map and trace the correct route on it. In addition, they must apply the color codes so that the Ozobot …
Translated by
Downloadable resourceOrganisation, company, NPO -
Game box free time
With this game box, children who know little or no Dutch yet learn and practice words in a playful way, via classic memory, pictionary and other forms of play.
Translated by
Tangible material -
Sexting@school: Teaching package
Educational material about sexting for teachers, youth workers, youth, parents.
Translated by
Downloadable resource (21) -
#Flashtag: Party game
Informative and cooperative board game about safe internet use.
The following topics are covered:
- privacy,
- cyberbullying,
- communication,
- online challenges,
- online sexuality,
- gaming.
Translated by
Tangible material (6)