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At the table! Eating with Muslims, Jews and Christians: Expo
For many people, religion largely determines what you can or cannot eat and how something should be prepared. But food or its abstinence also plays an important role in celebrations, traditions and rites of passage. In this exhibition, PARCUM …
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OVAM SIS Toolkit for a sustainable design process
The OVAM SIS Toolkit is a tool to integrate sustainability into innovation and design processes in order to increase value creation. SIS stands for Sustainable Innovation System . This tool, developed for the business community, is also used …
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Cardgo: Educational card game about the operation, economy and professions of the port
Cardgo lets your students look inside the port area while playing and learning. They experience the impact of the port on their living environment. From now on, there will no longer be a classic preparation bundle as an introduction to the port …
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Crazy about myself: The mental health game
Talking helps! Unfortunately, the threshold for starting a conversation about mental health is often very high.
Crazy about myself is a card game released by author and documentary maker Alwin Ritstier, who is best known for his YouTube channel …
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Amai!: Card game artificial intelligence
Be the first to try to build a smart AI solution such as a smart refrigerator, a nutrition coach or a waste sorting aid. You do that by collecting the right cards. And make sure your system doesn't crash!
The game is simple with simple rules and is …
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Say it with an animal: Card game based on the Axen Rose
Do you want to discuss behavior? Do you want to use the Axenroos for this? Then this beastly original card game is for you!
The social colloquial language in a group certainly deserves our attention. Ferdinand Cuvelier's Axen Rose gives a simple …
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A stitch loose?: A playful conversation about mental health and quality of life
Loose a stitch? is a stubborn game that opens up the stigma surrounding (mental) vulnerability in a creative, constructive and positive way and increases resilience .
Targets
- Awareness and understanding about mental well-being, stigma and …
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Is that WEIRD?: Board game about mental wellbeing, disability and diversity
Mental vulnerability and limitations are themes that are not easy to discuss and can be stigmatized. The stubborn board game Is that WEIRD? helps break through these barriers. Children are stimulated by the game to engage in conversation, so that …
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The Soundmaker
In recent months, the former F-Experience Museum in Heuvelland has been transformed into De Klankmakerij. You compete with each other on the basis of hands-on assignments and sound games. Anyone who has gone through all the stages of the …
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Code names: Expansion Belgium
With the permission of the publishers, Level21 has made expansion decks of two hundred words. You can use this theme set with the original game to invest extra in knowledge and vocabulary related to Belgium:
- motorways;
- waterways and rivers; …
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GUM for teachers: Educational offer
Schools can go to the GUM for interactive tours and workshops about scientific thinking and the way you do science. The GUM challenges a critical view and stimulates scientific literacy. What exactly does a scientist do? Is a researcher allowed to …
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Educational Product: Nature & Culture Installation
On the basis of the Nature & Culture Installation, the children learn in an interactive way about nature and sustainability. There are 4 themes, each theme starting from a visual artwork that will trigger the visitors to further explore the …
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