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Kubo: Puzzle coding concept
Meet the creative and playful KUBO. An educational hands-on and digital coding solution that provides everything needed to master coding and computational thinking, designed especially for kids.
Students learn to code using KUBO's unique TagTile® …
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Flemish kerMOS: Environmental fair
With these educational folk games you bring seven environmental themes to your school:
- water,
- waste prevention,
- nature,
- mobility,
- energy,
- climate
- greening.
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Matatalab TaleBot: Programmable robot
Create your own interactive stories through coding: Matatalab Tale-Bot Pro is a learning robot set for young children. Thanks to innovative technology and a wide range of cross-curricular interactive cards, children can learn basic coding concepts …
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The reading calendar of Everyone Reads
With this reading calendar, your next school year will be a reading party. From September to August you will find all important literary dates and reading promotion campaigns and book tips at theme days for different ages up to 18 years. An ideal …
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Talking cases: Learning Dutch playfully
In collaboration with Erfgoedcel Waasland, among others, the heritage cell has developed chat cases that OKAN classes can use. Students learn the Dutch language in a playful way. These lendable suitcases are tailored to OKAN students and are built …
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VEX 123: Educational programmable robot
VEX 123 is an interactive programmable robot. He brings STEM, computer science and computational thinking from the screen to the real world for preschool and elementary school students.
You can program the 123 robot in three unique ways.
- The 123 …
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Kamishibai: Digital storytelling kiosk
The digital storytelling kiosk is a digital kamishibai theater with a touch screen on top of a bookcase.
Ninety-eight stories are shown on screen in twenty-one different languages. Some stories also have a processing activity associated with them. The …
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Need a pick-me-up?: Tips and tricks for healthy snacks
What does a healthy snack consist of? This NICE-to-know brochure lists the most important tips for choosing healthy snacks and contains tasty, easy and healthy recipes.
The leaflet is concise and to the point and covers the following topics:
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Matatalab: Coding and programming for pre-primary and primary education
Matatalab is an educational coding game suitable for children aged 4 - 9 years. This game stimulates cognitive skills, creativity and imagination and teaches children the first steps of coding and programming. No PC or tablet is used, we also call …
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Football: Memory game
For children who love football, the football club or a football internship is the ideal opportunity to practice Dutch. With this game box, children who know little or no Dutch yet acquire essential vocabulary that they need in the club or during …
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Songs for those who learn Dutch
Songs for children and adults learning Dutch. You can order one or more CDs.
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Number of sugar cubes in drinks: Poster
This poster visually shows how many sugar cubes there are in different drinks.
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