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World Water Day@school 2024: Educational package
In the context of World Water Day@school on March 22, 2024, Goodplanet and Join For Water developed the educational project: 'Pip a tile and let it penetrate'
Get started with water research with your class. Examine the playground through blue-green …
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Downloadable resource (4) -
Learning Network STEM Effect: Tools and STEM projects
On this page, primary and secondary education teachers can find didactic instruments to design a STEM activity. The website also contains teaching materials for science, technology and STEM in primary and secondary education.
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Downloadable resource -
Sauve une vie: Serious game first aid
In this serious game you will be taken into the story of Cathy's resuscitation and the story of first aid in the event of a collision.
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Interactive exercise (14)Teacher -
Choosing healthy: Tips and tricks for the store
In the department store or in the smaller convenience store, at the bakery around the corner or in the gas station along the motorway: you can buy food anywhere and at almost any time of the day. From extensive groceries to replenish your supplies …
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Tangible material -
Wakosta: Digital tool for budget insight
Curious what life on your own two feet costs?
With the digital tool BudgetInZicht from wakosta.be you can work on financial education online. This interactive website teaches young people what it costs to live on their own two feet. They experience …
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Interactive exercise (5) -
Get free! Practical book on sports games
Get free! contains a 'best of' of previously published game books and has been greatly expanded with new game series that respond to current and innovative trends within game education and/or leisure activities.
The book discusses more than a hundred …
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Tangible material (3) -
Bitten healthy for Homies: Practical information on healthy nutrition and healthy eating habits for young people
Young people between the ages of 12 and 18 develop rapidly, both physically and psychologically. Puberty is accompanied by a growth spurt and therefore with specific needs and points of attention for optimal growth, development and health for now …
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Tangible material (4) -
Waste: How long before it breaks down in the sea?
This flyer shows the estimated decomposition times of different types of marine litter.
Marine litter is a global problem that is getting bigger and bigger. Every year, an average of eight million tons of plastic waste ends up in the sea worldwide, or …
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Tangible material (42) -
Something is moving at sea: Marine spatial plan 2020 - 2026
Our Belgian part of the North Sea is small but very busy. Green energy, nature conservation, shipping, fishing, sand extraction and so much more take place every day. To ensure that all these activities go well together, the federal government …
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Tangible material (3) -
I Am Mosul: Fleeing the War
I Am Mosul is an interactive game. In this game you put yourself in the shoes of someone who is fleeing from war. The war takes place in the game in the Netherlands.
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Interactive exercise (9)Teacher, Other -
A day in the life of...: Escape room
Eric Murphy is an American expat living in Brussels and experiencing all kinds of crazy things. In this webquest you will go out with him for a day and you will have to help him occasionally. It is an online escape game that can be used, …
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Interactive exercise (7)Organisation, company, NPO -
Online vaccination guide
In this learning path you reflect on your feelings about the vaccinations and you will receive a clear answer for each statement to the most frequently heard doubts.
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Interactive exercise (6)