-
Repair Escape Game
With the Repair Escape Game, participants are introduced to the circular economy in a playful way. By solving puzzles, analyzing error codes, using the right tools and thinking logically and out-of-the-box, participants can repair a broken speaker.
Translated by
Tangible material -
Solar energy: The power of the sun as a sustainable energy source.
In the solar energy workshop we will work with a celestial sphere to study the apparent movement of the sun. Then we first study a solar cell, small solar panels of 2V and 3V and we also measure how much electricity solar cell roof tiles …
Translated by
till
Training or activity -
Squares with sparks
Need a surprising piece of math? Or even a nice link with electricity and electronics? In this workshop we look at a simple question, which turns out to be not so simple: dividing a square into smaller squares is child's play, but can we also do …
Translated by
Training or activity -
Arduino: Hello World
A microprocessor is still the most important part of most electronic devices. It is the brain that controls sensors, just think of the self-driving car, a complicated security system or sensors that can measure air pollution, temperature …
Translated by
till, till
Training or activity -
Media Scanners: Workshop
Information bubbles, propaganda, censorship... These are phenomena that are as old as our (visual) language. But how do you recognize them? How do we avoid polarization? The Media Scanners workshop introduces students to sources from the Second …
Translated by
till
Training or activity -
STEM kit for projects
Teaching STEM in an attractive way and at the level of your students is child's play thanks to the STEM kit.
The STEM kit is a handy box that contains the materials for four projects. The projects tie in with technology and engineering. Each project …
Translated by
Tangible material -
Abraham or Ibrahim?: Escape game
On the basis of assignments, the students try to escape the classroom as quickly as possible. Throughout the game they get to know different philosophies of life that may have more in common than meets the eye...
Throughout the escape game, the …
Translated by
till
Training or activity -
GETTING YOURSELF WAY in Care and Health: Educational game
The aim of the game is to familiarize young people with the healthcare and welfare landscape.
The game is built around fifteen characters with various requests for help in the field of health and well-being. The players try to help the characters by …
Translated by
Tangible material -
Crazy about myself: The mental health game
Talking helps! Unfortunately, the threshold for starting a conversation about mental health is often very high.
Crazy about myself is a card game released by author and documentary maker Alwin Ritstier, who is best known for his YouTube channel …
Translated by
Tangible material -
The School Motivation Puzzle: A conversation tool for working with young people
Every young person sometimes goes through a difficult period in which school life does not run smoothly. Often they themselves do not find the words to indicate why things go wrong. “I don't know”, is the standard answer that …
Translated by
Tangible material -
CanonKanon: Theater Session
CanonKanon is a theater trajectory in which your students immerse themselves in a theater text. From the ancient Greeks to Tom Lanoye: everything is possible, as long as the text is easily playable. Under expert guidance, the young people read a …
Translated by
till, till, till
Training or activity -
Bridge builders: interfaith dialogue
With Axcent we made a board game in which the students try to reach as many islands as possible on the basis of various assignments. At the start of the game, the students also receive a ideological profile in their backpack. So sometimes they …
Translated by
till
Training or activity