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Kubo: Puzzle coding concept
Meet the creative and playful KUBO. An educational hands-on and digital coding solution that provides everything needed to master coding and computational thinking, designed especially for kids.
Students learn to code using KUBO's unique TagTile® …
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VEX robotics in primary education: Webinar
How can I integrate STEM and robotics into my lessons?
Follow our webinar and discover how you can introduce STEM and robotics in primary schools in a fun way. With VEX solutions for students aged four and up, you can expand an entire learning …
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Artificial Intelligence and Foreign Language Education: Course
Artificial intelligence is more than just ChatGPT. Several digital applications that are useful in language teaching are based on AI.
During the session you will be introduced to three digital tools that you can easily and free of charge use in …
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Tools for your NT2 lesson, Quizziz and Quizlet: Course
In this course you will get to know Quizizz and Quizlet, two popular and motivating e-tools. You explore their options and what to look out for. Vocabulary and grammar are discussed, as well as other matters such as writing and listening skills …
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Basic computer concept game
This memory game introduces you to basic computer concepts. You can play the game alone, but it is even more fun to play it together.
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LeerID Student Desk: Manual for students
On this page you will find the manual with which students can get started with the LeerID Student Desk. The LeerID Student Desk is the student section of LeerID. Here students can log in to manage their account themselves, for example to change …
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Europe: Internet search
Students solve ten questions on the theme of Europe. The answers can be found on the internet.
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Novels in the classroom: Book tips per language
An overview of novels in different languages. Here you will find titles of books in the following languages:
- French,
- English,
- German,
- Spanish,
- Russian,
- Italian,
- Turkish.
The list was drawn up by the language teachers of the Department of …
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Booklet for the SprintPlus online learning program
You use the Sprint Book together with the online learning process for SprintPlus.
Students can work in groups or independently. In the book, students indicate what they can already do or have learned.
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Traffic: Qwhizzkids search on the internet
Students solve ten questions on the theme of traffic. The answers can be found on the internet.
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How does an automatic translation system work?: Video
This short video explains how an automatic translation system works. The example used is a dating app that automatically mistranslates sentences between two people speaking a different language. This is the Dutch version.
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Matatalab VinciBot
Matatalab VinciBot is a robot set for students aged 8 and over. This set can do more than any other comparable set.
The Matatalab VinciBot Set has diverse and rich functionality, open extensibility and excellent quality.
With its graphics and Python …Translated by
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