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GrooMix: Educational game
This educational game aims to make children and young people aware of and resilient to phenomena such as online grooming. The game focuses on the (potential) victim perspective: how can you, as a young person, protect yourself against grooming, …
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BabbelArt: Board game and online game about art and culture
BabbelArt is a bilingual tool to gauge the cultural motivations, thresholds, talents and interests of a group or class. In this way, group supervisors, training staff and teachers can collect valuable information to use in further projects.
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Playing against bullying
Preventing bullying at school does not have to be a boring affair in which students are simply given an explanation of why bullying is bad. If you approach it in a fun and interactive way, you will get everyone involved in your story.
De Aanstokerij …
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Feeling good: Game about mental well-being
Feeling Well in Your Skin game ties in with the Feeling Well in Your Skin lesson from the happiness triangle lesson package.
This game is about mental well-being. The students discover how to respond to difficult situations. They learn to consciously …
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Flag system on a sign: Communication about sexual (cross-border) behavior at school
The Flag System on a Sign is a conversational intervention developed to complement the Sensoa Flag System. The aim of the intervention is to promote communication about sexual (cross-border) behaviour.
From a playful design, it provides visual support …
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Carrots in New Earth: Story cards about departing and arriving
The story box Carrots in new soil was developed by Claire Wiewauters and Kaat Van Acker from Odisee University of Applied Sciences. It consists of thirty story cards, made by illustrator Marie Van Praag and produced in collaboration with Studio Sesam …
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So What?! The Gayme
So What?! the Gayme was created to discuss gender and sexuality with a group of young people in a very accessible way. Divided into forty cards in four categories. The cards are about boundaries, boys/girls, environment and relationships. Each …
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Get out of that web: Game box
With the game Away from that web we bring the theme of poverty into the classroom. it makes students aware of what poverty means and how poverty can lead to social exclusion. Because a student who lives in an underprivileged family not only lives in …
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Looking for your deepest motives: Inspiration game
Awareness game with focus on what I want.
One hundred and forty colorful cards divided into four groups:
- Activities that help to reflect on questions that I am working on and what I get energy from.
- Sources of inspiration from the core question …
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Future game for BVL
The Future Game for BVL is a work form for teachers and CLB employees to stimulate students in the B-stream in their interactive formation in an interactive and pleasant way and to broaden their horizons in a broader social context.
Throughout the …
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