-
I'll Stay Standing: Board game about new authority
The board game 'k Stay Stand' is an educational tool that was created with the aim of familiarizing young people, parents, teachers and care providers with the principles of new authority. This approach emphasizes an innovative attitude …
Translated by
Tangible materialOther function -
Dream Hunters: Educational board game related to injustice
Young people all over the world harbor dreams: from adventurous travel and fascinating studies to a secure future and a stable job. In this game, the players are each provided with a dream and an identity and they commit themselves to realizing …
Translated by
Tangible material -
Got your back: Class game about racism and bystander attitudes
How do you react when you experience something racist? How can you best assist a target? What makes you not respond or respond to racist incidents and statements? How can young people respond safely when they witness racist incidents and …
Translated by
Tangible material -
GETTING YOURSELF WAY in Care and Health: Educational game
The aim of the game is to familiarize young people with the healthcare and welfare landscape.
The game is built around fifteen characters with various requests for help in the field of health and well-being. The players try to help the characters by …
Translated by
Tangible material -
Circle in the classroom
A box full of questions offers you the opportunity to have circle conversations in class.
These cards help you create connections between students and teachers, maintain relationships by talking about what is going on in the group and restore when …
Translated by
Tangible material (3) -
High tide without a hangover: Board game
Climate change increases the risk of floods and drought. To reduce the risk of flooding, various target groups must make efforts. While playing, the participants discover how they can tackle flood risks.
The task of the board game is to protect the …
Translated by
Tangible material -
From here to there: Meeting game
From here to there is a game for Dutch and foreign speakers. It brings people from different (linguistic) backgrounds together and stimulates mutual respect. De Aanstokerij developed it at the request of vzw 'de Rand' and the Taalunie …
Translated by
Tangible material