Lesmateriaal, apps en tools én concrete inspiratie voor ICT-eindtermen
ICT is een middel om de eindtermen in het onderwijs beter te bereiken. Leerlingen leren een computer, tablet, het internet gebruiken om sneller een oplossing te vinden, informatie op te zoeken, vaardigheden te oefenen, zelfstandig te werken …
ICT kan ook een doel zijn, bijvoorbeeld voor het vak programmeren of in een informatica-opleiding.
Zoek je inspiratie om digitaal aan de slag te gaan in je klas? Wil je handleidingen of suggesties voor goede apps en tools? Op deze pagina vind je die inspiratie, netjes geordend per eindterm voor lager of secundair onderwijs.
- Bekijk de acht eindtermen voor lager onderwijs op KlasCement.
- Bekijk de eindtermen voor de eerste graad van het secundair onderwijs, geordend op basis van het Digcomp framework.
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Kubo: Puzzle coding concept
Meet the creative and playful KUBO. An educational hands-on and digital coding solution that provides everything needed to master coding and computational thinking, designed especially for kids.
Students learn to code using KUBO's unique TagTile® …
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Manual and assignment cards ScratchJr
A manual and six commands for ScratchJr. At the end there is also a test with rubrics to evaluate.
Get your students thinking and come up with additional exercises.
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Create a talking figure with ZIM
Let the boy talk. Give assignments to your students or let them record an assignment themselves.
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The weather: Bee-Bot cards
You can combine a speaking assignment about the weather with the Bee-Bot with these handy cards for the transparent Bee-Bot mat.
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Ayoa mind mapping: Step-by-step plan
This app is the first step into the world of mind mapping. The students create their own
creative, visual space and develop language and problem-solving skills.This way you can quickly activate or evaluate prior knowledge after a lesson.
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Sinterklaas tool: Writing aid
Everyone already knows that you can speak to a computer. You can also create apps that listen to what you say.
How fun is it for a young child to ask Sinterklaas via an app how to write the toys for his wish list.
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How do you know which information on the internet is correct: Listening test
Students watch a video that explains how you can find out whether information on the internet is correct. They then answer questions about the video.
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Matatalab TaleBot: Programmable robot
Create your own interactive stories through coding: Matatalab Tale-Bot Pro is a learning robot set for young children. Thanks to innovative technology and a wide range of cross-curricular interactive cards, children can learn basic coding concepts …
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Book promotion with Google Slides: Lesson preparation
Do you want to introduce the students to Google Slides or do you want to practice their acquired knowledge on the basis of a concrete assignment?
Then book promotion is always a good idea! During these lesson(s) the students fill in a book sheet and …
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Make up a story with the pictures from a picture book
During this lesson, the students come up with a story for (a number of prints from) the picture book Mollenstad by Torben Kuhlmann. You can also use another picture book.
Students process their story in a Google Doc in which they pay attention to …
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GVBS De Wingerd: Online practice
On the GVBS De Wingerd school website you will find a collection of websites where students can practice online. Home-made games receive a button with the school logo.
There is also a link for those who prefer to work with a tablet. The QR codes then …
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Applying Artificial Intelligence to Images, DALL-E
The blog article explains step by step how to get started with images created by artificial intelligence.
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