Lesmateriaal, apps en tools én concrete inspiratie voor ICT-eindtermen
ICT is een middel om de eindtermen in het onderwijs beter te bereiken. Leerlingen leren een computer, tablet, het internet gebruiken om sneller een oplossing te vinden, informatie op te zoeken, vaardigheden te oefenen, zelfstandig te werken …
ICT kan ook een doel zijn, bijvoorbeeld voor het vak programmeren of in een informatica-opleiding.
Zoek je inspiratie om digitaal aan de slag te gaan in je klas? Wil je handleidingen of suggesties voor goede apps en tools? Op deze pagina vind je die inspiratie, netjes geordend per eindterm voor lager of secundair onderwijs.
- Bekijk de acht eindtermen voor lager onderwijs op KlasCement.
- Bekijk de eindtermen voor de eerste graad van het secundair onderwijs, geordend op basis van het Digcomp framework.
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Code City: Coding Lessons
Coding and computational thinking are the skills of the future. By coding, children learn to understand the digital world better. They learn to think logically, gain better spatial insight and solve problems. A good dose of creativity comes in …
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Brush Ninja: Digital Creativity
Brush Ninja offers creative online tools. This is how you can create online works of art in no time:
- animated gifs ;
- draw and paint online ;
- code a work of art ;
- emoji art;
- photo collages ;
- a comic strip.
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Coding Park: Learning to program
Coding Park is a coding platform where students learn to code and think computationally. Visual blocks or Python are used. You can get started right away in the free programming environment. If you, as a parent or teacher, want to monitor the …
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Playground AI: Online AI image generator
Playground AI is an online AI image generator that allows you to generate new images or edit existing images using textual clues or prompts and artificial intelligence.
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The Creative Code
The Creative Code uses programming as a creative tool and is at the same time an active way to learn more about art. Students also learn to look critically at technology by working with it themselves.
Together with artists who use code as artistic …
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PictoBlox: Graphical coding
PictoBlox is a block code-based educational tool for beginners with hardware interaction capabilities for emerging technologies such as robotics, AI and machine learning that make learning to code fun and engaging.
You can also get started with the …
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AIVA: Making music using artificial intelligence
AIVA is an artificially intelligent tool, ideal for classical and film music, making it particularly suitable for music education and projects.
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Octostudio: Coding app
With OctoStudio you can create interactive animations and games using a mobile phone or tablet. Students take photos, record sounds, and bring them to life with coding blocks. They then send the result to students, friends or family.
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Suno: Making songs with artificial intelligence
Suno is an artificially intelligent music tool that focuses on simplicity and accessibility, perfect for teachers without a musical background.
You can easily write your own song to use in class.
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Programming in Municipal Education Ghent: Assignments, ideas, tips and links
A website where you can find many assignments, ideas, tips and links related to programming.
The information is split into:
- toddler,
- first grade,
- second degree,
- third degree,
- secondary.
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Matatalab VinciBot
Matatalab VinciBot is a robot set for students aged 8 and over. This set can do more than any other comparable set.
The Matatalab VinciBot Set has diverse and rich functionality, open extensibility and excellent quality.
With its graphics and Python …Translated by
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ICT support website Scholengroep Fluxus
The website is designed to help teachers integrate ICT into their teaching practice. With this, the pedagogical ICT team of GO! School group Fluxus meet the increasing need for aids.
What can you find there?
Tools, resources and information that can …
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