Lesmateriaal, apps en tools én concrete inspiratie voor ICT-eindtermen
ICT is een middel om de eindtermen in het onderwijs beter te bereiken. Leerlingen leren een computer, tablet, het internet gebruiken om sneller een oplossing te vinden, informatie op te zoeken, vaardigheden te oefenen, zelfstandig te werken …
ICT kan ook een doel zijn, bijvoorbeeld voor het vak programmeren of in een informatica-opleiding.
Zoek je inspiratie om digitaal aan de slag te gaan in je klas? Wil je handleidingen of suggesties voor goede apps en tools? Op deze pagina vind je die inspiratie, netjes geordend per eindterm voor lager of secundair onderwijs.
- Bekijk de acht eindtermen voor lager onderwijs op KlasCement.
- Bekijk de eindtermen voor de eerste graad van het secundair onderwijs, geordend op basis van het Digcomp framework.
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Kubo: Puzzle coding concept
Meet the creative and playful KUBO. An educational hands-on and digital coding solution that provides everything needed to master coding and computational thinking, designed especially for kids.
Students learn to code using KUBO's unique TagTile® …
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Webwise.ie: Internet safety education materials
This English-language website works towards safer and better internet use with awareness and education initiatives especially for teachers, children, young people and parents. The website provides information, advice and free educational materials …
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Manual and assignment cards ScratchJr
A manual and six commands for ScratchJr. At the end there is also a test with rubrics to evaluate.
Get your students thinking and come up with additional exercises.
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Picture Book Maker: Create and publish your own children's book online
With Picture Book Maker from Culture Street you can create and publish your own children's book. You choose from different backgrounds, characters and objects to shape your story. You can also add text and give your book a title and an author. …
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Play pong with your web camera
Pong is one of the first computer games. Now you can play pong with your web camera.
Great for children or the elderly who need exercise.
You play multipong with multiple devices.
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I have doubts: Strengthening information literacy among internet users
Iktwijfel.be offers tools to bring certainty to doubts. You will find tips on how to search properly online, who you can ask for advice or who you can talk to about your doubts. We want to strengthen the skills of internet users and familiarize …
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Jurassic VR: Dinos in virtual reality
With this app you can walk around the world of Jurassic VR, you can navigate yourself or you can follow a dinosaur. You really seem to be in the virtual world.
You can also choose Jurassic simulator , then you will see different dinosaurs in 3D.
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Archaeologist dinosaur game
With the Archeologist app you can let preschoolers do puzzles, color, dig up bones and let dinosaurs walk through the classroom. You do this with the help of augmented reality.
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Micro:bit for teachers: Exercises and course
An introductory course to familiarize teachers with the micro:bit, a compact and easy-to-use programmable computer. During this course, participants will learn the basics of programming, experiment with input and output functions of the micro:bit, …
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Talkr: Let pictures talk
The Talkr app allows you to let photos speak. By importing your own or other photos, you bring the character in the photo to life, as it were.
The Talkr Live app offers the same possibilities. However, it is possible to record live. When using the app …
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Matatalab TaleBot: Programmable robot
Create your own interactive stories through coding: Matatalab Tale-Bot Pro is a learning robot set for young children. Thanks to innovative technology and a wide range of cross-curricular interactive cards, children can learn basic coding concepts …
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Matatalab VinciBot
Matatalab VinciBot is a robot set for students aged 8 and over. This set can do more than any other comparable set.
The Matatalab VinciBot Set has diverse and rich functionality, open extensibility and excellent quality.
With its graphics and Python …Translated by
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